2015-02-03 05:21:36 +00:00
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/*
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2016-02-11 19:48:58 +00:00
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* Copyright (c) 2014-present, Facebook, Inc.
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2015-02-03 05:21:36 +00:00
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#pragma once
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2016-02-05 03:12:48 +00:00
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#include <atomic>
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2015-02-11 22:27:19 +00:00
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#include <map>
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#include <mutex>
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2015-04-30 08:41:01 +00:00
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#include <unordered_set>
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2015-02-11 22:27:19 +00:00
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2015-02-03 05:21:36 +00:00
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#include <sqlite3.h>
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2015-02-11 22:27:19 +00:00
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#include <boost/noncopyable.hpp>
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2015-02-19 23:19:00 +00:00
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#include <osquery/sql.h>
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2015-07-02 17:32:11 +00:00
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#define SQLITE_SOFT_HEAP_LIMIT (5 * 1024 * 1024)
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2015-02-03 05:21:36 +00:00
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namespace osquery {
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2016-02-25 01:58:58 +00:00
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class SQLiteDBManager;
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2015-02-11 22:27:19 +00:00
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/**
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* @brief An RAII wrapper around an `sqlite3` object.
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*
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* The SQLiteDBInstance is also "smart" in that it may unlock access to a
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* managed `sqlite3` resource. If there's no contention then only a single
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* database is needed during the life of an osquery tool.
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*
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* If there is resource contention (multiple threads want access to the SQLite
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* abstraction layer), then the SQLiteDBManager will provide a transient
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* SQLiteDBInstance.
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*/
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class SQLiteDBInstance : private boost::noncopyable {
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public:
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SQLiteDBInstance() { init(); }
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SQLiteDBInstance(sqlite3*& db, std::mutex& mtx);
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~SQLiteDBInstance();
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2015-02-23 05:56:52 +00:00
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/// Check if the instance is the osquery primary.
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bool isPrimary() const { return primary_; }
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2016-02-07 03:20:25 +00:00
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/// Generate a new 'transient' connection.
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void init();
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2015-02-11 22:27:19 +00:00
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/**
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* @brief Accessor to the internal `sqlite3` object, do not store references
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* to the object within osquery code.
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*/
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sqlite3* db() const { return db_; }
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/// Allow a virtual table implementation to record use/access of a table.
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void addAffectedTable(VirtualTableContent* table);
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/// Clear per-query state of a table affected by the use of this instance.
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void clearAffectedTables();
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private:
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/// An opaque constructor only used by the DBManager.
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explicit SQLiteDBInstance(sqlite3* db)
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: primary_(true), managed_(true), db_(db) {}
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private:
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/// Introspection into the database pointer, primary means managed.
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bool primary_{false};
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2016-02-25 01:58:58 +00:00
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/// Track whether this instance is managed internally by the DB manager.
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bool managed_{false};
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2016-02-05 03:12:48 +00:00
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/// Either the managed primary database or an ephemeral instance.
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sqlite3* db_{nullptr};
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/// An attempted unique lock on the manager's primary database access mutex.
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std::unique_lock<std::mutex> lock_;
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/// Vector of tables that need their constraints cleared after execution.
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std::map<std::string, VirtualTableContent*> affected_tables_;
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private:
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friend class SQLiteDBManager;
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private:
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FRIEND_TEST(SQLiteUtilTests, test_affected_tables);
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};
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2016-02-25 01:58:58 +00:00
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using SQLiteDBInstanceRef = std::shared_ptr<SQLiteDBInstance>;
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2015-02-11 22:27:19 +00:00
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/**
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* @brief osquery internal SQLite DB abstraction resource management.
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*
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* The SQLiteDBManager should be the ONLY method for accessing SQLite resources.
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* The manager provides an abstraction to manage internal SQLite memory and
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* resources as well as provide optimization around resource access.
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*/
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class SQLiteDBManager : private boost::noncopyable {
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public:
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static SQLiteDBManager& instance() {
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static SQLiteDBManager instance;
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return instance;
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}
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/**
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* @brief Return a fully configured `sqlite3` database object wrapper.
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*
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* An osquery database is basically just a SQLite3 database with several
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* virtual tables attached. This method is the main abstraction for accessing
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* SQLite3 databases within osquery.
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*
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* A RAII wrapper around the `sqlite3` database will manage attaching tables
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* and freeing resources when the instance (connection per-say) goes out of
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* scope. Using the SQLiteDBManager will also try to optimize the number of
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* `sqlite3` databases in use by managing a single global instance and
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* returning resource-safe transient databases if there's access contention.
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*
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* Note: osquery::initOsquery must be called before calling `get` in order
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* for virtual tables to be registered.
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*
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* @return a SQLiteDBInstance with all virtual tables attached.
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*/
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static SQLiteDBInstanceRef get() { return getConnection(); }
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/// See `get` but always return a transient DB connection (for testing).
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static SQLiteDBInstanceRef getUnique();
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2015-04-30 08:41:01 +00:00
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/**
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* @brief Check if `table_name` is disabled.
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*
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* Check if `table_name` is in the list of tables passed in to the
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* `--disable_tables` flag.
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*
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* @param The name of the Table to check.
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* @return If `table_name` is disabled.
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*/
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static bool isDisabled(const std::string& table_name);
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protected:
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SQLiteDBManager();
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virtual ~SQLiteDBManager();
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2016-02-25 01:58:58 +00:00
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public:
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SQLiteDBManager(SQLiteDBManager const&) = delete;
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SQLiteDBManager& operator=(SQLiteDBManager const&) = delete;
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2015-02-11 22:27:19 +00:00
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private:
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/// Primary (managed) sqlite3 database.
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2016-02-05 03:12:48 +00:00
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sqlite3* db_{nullptr};
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2016-02-25 01:58:58 +00:00
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/// The primary connection maintains an opaque instance.
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SQLiteDBInstanceRef connection_{nullptr};
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2015-02-11 22:27:19 +00:00
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/// Mutex and lock around sqlite3 access.
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std::mutex mutex_;
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/// A write mutex for initializing the primary database.
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std::mutex create_mutex_;
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2015-04-30 08:41:01 +00:00
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/// Member variable to hold set of disabled tables.
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std::unordered_set<std::string> disabled_tables_;
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2015-04-30 08:41:01 +00:00
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/// Parse a comma-delimited set of tables names, passed in as a flag.
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void setDisabledTables(const std::string& s);
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/// Request a connection, optionally request the primary connection.
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static SQLiteDBInstanceRef getConnection(bool primary = false);
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private:
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friend class SQLiteDBInstance;
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friend class SQLiteSQLPlugin;
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2015-02-11 22:27:19 +00:00
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};
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2015-11-15 21:21:16 +00:00
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/**
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* @brief A barebones query planner based on SQLite explain statement results.
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*
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* The query planner issues two EXPLAIN queries to the internal SQLite instance
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* to determine a table scan plan and execution program.
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*
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* It is mildly expensive to run a query planner since most data is TEXT type
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* and requires string tokenization and lexical casting. Only run a planner
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* once per new query and only when needed (aka an unusable expression).
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*/
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class QueryPlanner : private boost::noncopyable {
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public:
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explicit QueryPlanner(const std::string& query)
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: QueryPlanner(query, SQLiteDBManager::get()->db()) {}
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QueryPlanner(const std::string& query, sqlite3* db);
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~QueryPlanner() {}
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public:
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/**
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* @brief Scan the plan and program for opcodes that infer types.
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*
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* This allows column type inference based on column expressions. The query
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* column introspection may use a QueryPlanner to apply types to the unknown
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* columns (which are usually expressions).
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*
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* @param column an ordered set of columns to fill in type information.
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* @return success if all columns types were found, otherwise false.
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*/
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Status applyTypes(TableColumns& columns);
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/**
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* @brief A helper structure to represent an opcode's result and type.
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*
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* An opcode can be defined by a register and type, for the sake of the
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* only known use case of resultant type determination.
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*/
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struct Opcode {
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enum Register {
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P1 = 0,
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P2,
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P3,
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};
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Register reg;
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ColumnType type;
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public:
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Opcode(Register r, ColumnType t) : reg(r), type(t) {}
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/// Return a register as its column string name.
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static std::string regString(Register r) {
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static std::vector<std::string> regs = {"p1", "p2", "p3"};
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return regs[r];
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}
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};
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private:
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/// The results of EXPLAIN q.
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QueryData program_;
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/// The order of tables scanned.
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std::vector<std::string> tables_;
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};
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/// Specific SQLite opcodes that change column/expression type.
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extern const std::map<std::string, QueryPlanner::Opcode> kSQLOpcodes;
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2015-02-03 05:21:36 +00:00
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/**
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* @brief SQLite Internal: Execute a query on a specific database
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*
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* If you need to use a different database, other than the osquery default,
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* use this method and pass along a pointer to a SQLite3 database. This is
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* useful for testing.
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*
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* @param q the query to execute
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* @param results The QueryData struct to emit row on query success.
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* @param db the SQLite3 database to execute query q against
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*
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* @return A status indicating SQL query results.
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*/
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Status queryInternal(const std::string& q, QueryData& results, sqlite3* db);
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/**
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* @brief SQLite Intern: Analyze a query, providing information about the
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* result columns
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2015-02-03 05:21:36 +00:00
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*
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* This function asks SQLite to determine what the names and types are of the
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* result columns of the provided query. Only table columns (not expressions or
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* subqueries) can have their types determined. Types that are not determined
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* are indicated with the string "UNKNOWN".
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*
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* @param q the query to analyze
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* @param columns the vector to fill with column information
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* @param db the SQLite3 database to perform the analysis on
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*
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* @return status indicating success or failure of the operation
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*/
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Status getQueryColumnsInternal(const std::string& q,
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TableColumns& columns,
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sqlite3* db);
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2015-02-23 05:56:52 +00:00
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/// The SQLiteSQLPlugin implements the "sql" registry for internal/core.
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class SQLiteSQLPlugin : SQLPlugin {
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public:
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2016-05-09 17:32:33 +00:00
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/// Execute SQL and store results.
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Status query(const std::string& q, QueryData& results) const override;
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2016-05-09 17:32:33 +00:00
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/// Introspect, explain, the suspected types selected in an SQL statement.
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Status getQueryColumns(const std::string& q,
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TableColumns& columns) const override;
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/// Create a SQLite module and attach (CREATE).
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Status attach(const std::string& name) override;
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2015-02-23 05:56:52 +00:00
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/// Detach a virtual table (DROP).
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void detach(const std::string& name) override;
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};
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2015-08-03 14:56:55 +00:00
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/**
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* @brief SQLInternal: SQL, but backed by internal calls.
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*/
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class SQLInternal : public SQL {
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public:
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/**
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* @brief Instantiate an instance of the class with an internal query
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*
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* @param q An osquery SQL query
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*/
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explicit SQLInternal(const std::string& q);
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};
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2015-02-03 05:21:36 +00:00
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/**
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* @brief Get a string representation of a SQLite return code
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*/
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std::string getStringForSQLiteReturnCode(int code);
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2015-07-02 23:47:16 +00:00
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/**
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* @brief Accumulate rows from an SQLite exec into a QueryData struct.
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*
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* The callback for populating a std::vector<Row> set of results. "argument"
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* should be a non-const reference to a std::vector<Row>.
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*/
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2015-02-03 05:21:36 +00:00
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int queryDataCallback(void* argument, int argc, char* argv[], char* column[]);
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}
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