woody_erlang/test/rpc_tests_SUITE.erl

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-module(rpc_tests_SUITE).
-include_lib("common_test/include/ct.hrl").
-include("rpc_test_types.hrl").
-compile(export_all).
-behaviour(supervisor).
-behaviour(rpc_thrift_handler).
-behaviour(rpc_event_handler).
%% supervisor callbacks
-export([init/1]).
%% rpc_thrift_handler callbacks
-export([handle_function/4]).
-export([handle_error/4]).
%% rpc_event_handler callbacks
-export([handle_event/2]).
%% internal API
-export([call/4, call_safe/4]).
%% Weapons service
-define(SLOTS, #{
1 => <<"Impact Hammer">>,
2 => <<"Enforcer">>,
3 => <<"Bio Rifle">>,
4 => <<"Shock Rifle">>,
5 => <<"Pulse Gun">>,
6 => <<"Ripper">>,
7 => <<"Minigun">>,
8 => <<"Flak Cannon">>,
9 => <<"Rocket Launcher">>,
0 => <<"Sniper Rifle">>
}).
-define(weapon(Name, Pos, Ammo), Name => #weapon{
name = Name,
slot_pos = Pos,
ammo = Ammo
}).
-define(weapon(Name, Pos), ?weapon(Name, Pos, undefined)).
-define(WEAPONS, #{
?weapon(<<"Impact Hammer">>, 1),
?weapon(<<"Enforcer">>, 2, 25),
?weapon(<<"Bio Rifle">>, 3, 0),
?weapon(<<"Shock Rifle">>, 4, 0),
?weapon(<<"Pulse Gun">>, 5, 0),
?weapon(<<"Ripper">>, 6, 16),
?weapon(<<"Minigun">>, 7, 0),
?weapon(<<"Flak Cannon">>, 8, 30),
?weapon(<<"Rocket Launcher">>, 9, 6),
?weapon(<<"Sniper Rifle">>, 0, 20)
}).
-define(weapon_failure(Reason), #failure{
code = <<"weapon_error">>,
reason = genlib:to_binary(Reason)
}).
-define(pos_error, {pos_error, "pos out of boundaries"}).
%% Powerup service
-define(powerup(Name, Params),
Name => #powerup{name = Name, Params}
).
-define(POWERUPS, #{
?powerup(<<"Thigh Pads">>, level = 23),
?powerup(<<"Body Armor">>, level = 82),
?powerup(<<"Shield Belt">>, level = 0),
?powerup(<<"AntiGrav Boots">>, level = 2),
?powerup(<<"Damage Amplifier">>, time_left = 0),
?powerup(<<"Invisibility">>, time_left = 0)
}).
-define(SERVER_IP, {0,0,0,0}).
-define(SERVER_PORT, 8085).
-define(URL_BASE, "0.0.0.0:8085").
-define(PATH_WEAPONS, "/v1/rpc/test/weapons").
-define(PATH_POWERUPS, "/v1/rpc/test/powerups").
%%
%% tests descriptions
%%
all() ->
[
call_safe_ok_test,
call_ok_test,
call_safe_handler_throw_test,
call_handler_throw_test,
call_safe_handler_throw_unexpected_test,
call_handler_throw_unexpected_test,
call_safe_handler_error_test,
call_handler_error_test,
call_safe_client_transport_error_test,
call_client_transport_error_test,
call_safe_server_transport_error_test,
call_server_transport_error_test,
call_handle_error_fails_test,
call_oneway_void_test,
call_async_ok_test,
checkrpc_ids_sequence_test,
call_two_services_test,
call_with_client_pool_test,
multiplexed_transport_test
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].
%%
%% starting/stopping
%%
init_per_suite(C) ->
{ok, Apps} = application:ensure_all_started(rpc),
[{apps, Apps}|C].
end_per_suite(C) ->
[application_stop(App) || App <- proplists:get_value(apps, C)].
application_stop(App=sasl) ->
%% hack for preventing sasl deadlock
%% http://erlang.org/pipermail/erlang-questions/2014-May/079012.html
error_logger:delete_report_handler(cth_log_redirect),
application:stop(App),
error_logger:add_report_handler(cth_log_redirect),
ok;
application_stop(App) ->
application:stop(App).
init_per_testcase(Tc, C) when
Tc =:= call_safe_server_transport_error_test ;
Tc =:= call_server_transport_error_test ;
Tc =:= call_handle_error_fails_test ;
Tc =:= call_oneway_void_test ;
Tc =:= multiplexed_transport_test
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->
do_init_per_testcase([powerups], C);
init_per_testcase(Tc, C) when
Tc =:= call_two_services_test
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->
do_init_per_testcase([weapons, powerups], C);
init_per_testcase(_, C) ->
do_init_per_testcase([weapons], C).
do_init_per_testcase(Services, C) ->
{ok, Sup} = supervisor:start_link({local, ?MODULE}, ?MODULE, []),
{ok, _} = start_rpc_server(rpc_ct, Sup, Services),
[{sup, Sup} | C].
start_rpc_server(Id, Sup, Services) ->
Server = rpc_server:child_spec(Id, #{
handlers => [get_handler(S) || S <- Services],
event_handler => ?MODULE,
ip => ?SERVER_IP,
port => ?SERVER_PORT,
net_opts => []
}),
{ok, _} = supervisor:start_child(Sup, Server).
get_handler(powerups) ->
{
?PATH_POWERUPS,
{rpc_test_powerups_service, ?MODULE, []}
};
get_handler(weapons) ->
{
?PATH_WEAPONS,
{rpc_test_weapons_service, ?MODULE, []}
}.
end_per_test_case(_,C) ->
Sup = proplists:get_value(sup, C),
exit(Sup, shutdown),
Ref = monitor(process, Sup),
receive
{'DOWN', Ref, process, Sup, _Reason} ->
ok
after 1000 ->
error(exit_timeout)
end.
%%
%% tests
%%
call_safe_ok_test(_) ->
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Gun = <<"Enforcer">>,
gun_test_bacic(call_safe, <<"call_safe_ok">>, Gun, {ok, genlib_map:get(Gun, ?WEAPONS)}, true).
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call_ok_test(_) ->
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Gun = <<"Enforcer">>,
gun_test_bacic(call, <<"call_ok">>, Gun, {ok, genlib_map:get(Gun, ?WEAPONS)}, true).
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call_safe_handler_throw_test(_) ->
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Gun = <<"Bio Rifle">>,
gun_test_bacic(call_safe, <<"call_safe_handler_throw">>, Gun, {throw, ?weapon_failure("out of ammo")}, true).
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call_handler_throw_test(_) ->
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Gun = <<"Bio Rifle">>,
gun_catch_test_basic(<<"call_handler_throw">>, Gun, {throw, ?weapon_failure("out of ammo")}, true).
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call_safe_handler_throw_unexpected_test(_) ->
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Id = <<"call_safe_handler_throw_unexpected">>,
Current = genlib_map:get(<<"Rocket Launcher">>, ?WEAPONS),
Client = get_client(Id),
Expect = {error, rpc_failed, Client#{req_id => Id}},
Expect = call_safe(Client, weapons, switch_weapon,
[Current, next, 1, self_to_bin()]),
{ok, _} = receive_msg({Id, Current}).
call_handler_throw_unexpected_test(_) ->
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Id = <<"call_handler_throw_unexpected">>,
Current = genlib_map:get(<<"Rocket Launcher">>, ?WEAPONS),
Client = get_client(Id),
Expect = {rpc_failed, Client#{req_id => Id}},
try call(Client, weapons, switch_weapon, [Current, next, 1, self_to_bin()])
catch
error:Expect -> ok
end,
{ok, _} = receive_msg({Id, Current}).
call_safe_handler_error_test(_) ->
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Gun = <<"The Ultimate Super Mega Destroyer">>,
gun_test_bacic(call_safe, <<"call_safe_handler_error">>, Gun, {error, rpc_failed}, true).
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call_handler_error_test(_) ->
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Gun = <<"The Ultimate Super Mega Destroyer">>,
gun_catch_test_basic(<<"call_handler_error">>, Gun, {error, rpc_failed}, true).
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call_safe_client_transport_error_test(_) ->
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Gun = 'The Ultimate Super Mega Destroyer',
gun_test_bacic(call_safe, <<"call_safe_client_transport_error">>, Gun, {error, rpc_failed}, false).
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call_client_transport_error_test(_) ->
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Gun = 'The Ultimate Super Mega Destroyer',
gun_catch_test_basic(<<"call_client_transport_error">>, Gun, {error, rpc_failed}, false).
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call_safe_server_transport_error_test(_) ->
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Id = <<"call_safe_server_transport_error">>,
Armor = <<"Helmet">>,
Client = get_client(Id),
Expect = {error, rpc_failed, Client#{req_id => Id}},
Expect = call_safe(Client, powerups, get_powerup,
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[Armor, self_to_bin()]),
{ok, _} = receive_msg({Id, Armor}).
call_server_transport_error_test(_) ->
do_call_server_transport_error(<<"call_server_transport_error">>).
call_handle_error_fails_test(_) ->
do_call_server_transport_error(<<"call_handle_error_fails">>).
do_call_server_transport_error(Id) ->
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Armor = <<"Helmet">>,
Client = get_client(Id),
Expect = {rpc_failed, Client#{req_id => Id}},
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try call(Client, powerups, get_powerup, [Armor, self_to_bin()])
catch
error:Expect -> ok
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end,
{ok, _} = receive_msg({Id, Armor}).
call_oneway_void_test(_) ->
Id = <<"call_oneway_void_test">>,
Armor = <<"Helmet">>,
Client = get_client(Id),
Expect = {ok, ok, Client#{req_id => Id}},
Expect = call(Client, powerups, like_powerup, [Armor, self_to_bin()]),
{ok, _} = receive_msg({Id, Armor}).
call_async_ok_test(C) ->
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Sup = proplists:get_value(sup, C),
Pid = self(),
Callback = fun(Res) -> collect(Res, Pid) end,
Id1 = <<"call_async_ok1">>,
Client1 = get_client(Id1),
Client11 = Client1#{req_id => Id1},
{ok, Pid1, Client11} = get_weapon(Client1, Sup, Callback, <<"Impact Hammer">>),
Id2 = <<"call_async_ok2">>,
Client2 = get_client(Id2),
Client22 = Client2#{req_id => Id2},
{ok, Pid2, Client22} = get_weapon(Client2, Sup, Callback, <<"Flak Cannon">>),
{ok, Pid1} = receive_msg({Client11, genlib_map:get(<<"Impact Hammer">>, ?WEAPONS)}),
{ok, Pid2} = receive_msg({Client22, genlib_map:get(<<"Flak Cannon">>, ?WEAPONS)}).
get_weapon(Client, Sup, Cb, Gun) ->
call_async(Client, weapons, get_weapon, [Gun, <<>>], Sup, Cb).
collect({ok, Result, Tag}, Pid) ->
send_msg(Pid, {Tag, Result}).
checkrpc_ids_sequence_test(_) ->
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Id = <<"checkrpc_ids_sequence">>,
Current = genlib_map:get(<<"Enforcer">>, ?WEAPONS),
Client = get_client(Id),
Expect = {ok, genlib_map:get(<<"Ripper">>, ?WEAPONS), Client#{req_id => Id}},
Expect = call(Client, weapons, switch_weapon,
[Current, next, 1, self_to_bin()]).
call_two_services_test(_) ->
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Gun = <<"Enforcer">>,
gun_test_bacic(call_safe, <<"two_services1">>, Gun, {ok, genlib_map:get(Gun, ?WEAPONS)}, true),
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Id = <<"two_services2">>,
Armor = <<"Body Armor">>,
Client = get_client(Id),
Expect = {ok, genlib_map:get(<<"Body Armor">>, ?POWERUPS), Client#{req_id => Id}},
Expect = call_safe(Client, powerups, get_powerup, [Armor, self_to_bin()]),
{ok, _} = receive_msg({Id, Armor}).
call_with_client_pool_test(_) ->
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Pool = guns,
ok = rpc_thrift_client:start_pool(Pool, 10),
Id = <<"call_with_client_pool">>,
Gun = <<"Enforcer">>,
Client = get_client(Id),
{Url, Service} = get_service_endpoint(weapons),
Expect = {ok, genlib_map:get(Gun, ?WEAPONS), Client#{req_id => Id}},
Expect = rpc_client:call(
Client,
{Service, get_weapon, [Gun, self_to_bin()]},
#{url => Url, pool => Pool}
),
receive_msg({Id, Gun}),
ok = rpc_thrift_client:stop_pool(Pool).
multiplexed_transport_test(_) ->
Id = <<"multiplexed_transport">>,
{Client1, {error, {400, _}}} = thrift_client:call(
make_thrift_multiplexed_client(Id, "powerups", get_service_endpoint(powerups)),
get_powerup,
[<<"Body Armor">>, self_to_bin()]
),
thrift_client:close(Client1).
make_thrift_multiplexed_client(Id, ServiceName, {Url, Service}) ->
{ok, Protocol} = thrift_binary_protocol:new(
rpc_thrift_http_transport:new(true, Id, Id, #{url => Url}),
[{strict_read, true}, {strict_write, true}]
),
{ok, Protocol1} = thrift_multiplexed_protocol:new(Protocol, ServiceName),
{ok, Client} = thrift_client:new(Protocol1, Service),
Client.
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%%
%% supervisor callbacks
%%
init(_) ->
{ok, {
{one_for_one, 1, 1}, []
}}.
%%
%% rpc_thrift_handler callbacks
%%
%% Weapons
handle_function(switch_weapon, RpcClient = #{parent_req_id := PaReqId},
{CurrentWeapon, Direction, Shift, To}, _Opts
) ->
send_msg(To, {PaReqId, CurrentWeapon}),
switch_weapon(CurrentWeapon, Direction, Shift, RpcClient);
handle_function(get_weapon, #{parent_req_id := PaReqId},
{Name, To}, _Opts)
->
send_msg(To,{PaReqId,Name}),
Res = case genlib_map:get(Name, ?WEAPONS) of
#weapon{ammo = 0} ->
throw(?weapon_failure("out of ammo"));
Weapon = #weapon{} ->
Weapon
end,
{ok, Res};
%% Powerups
handle_function(get_powerup, #{parent_req_id := PaReqId}, {Name, To}, _Opts) ->
send_msg(To, {PaReqId, Name}),
{ok, genlib_map:get(Name, ?POWERUPS, powerup_unknown)};
handle_function(like_powerup, #{parent_req_id := PaReqId}, {Name, To}, _Opts) ->
send_msg(To, {PaReqId, Name}),
ok.
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handle_error(get_powerup, #{parent_req_id := <<"call_handle_error_fails">>}, _, _) ->
error(no_more_powerups);
handle_error(_Function, _RpcClient, _Reason, _Opts) ->
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ok.
%%
%% rpc_event_handler callbacks
%%
handle_event(Type, Meta) ->
ct:pal(info, "rpc event ~p: ~p", [Type, Meta]).
%%
%% internal functions
%%
get_client(ReqId) ->
rpc_client:new(ReqId, ?MODULE).
call(Client, ServiceName, Function, Args) ->
do_call(call, Client, ServiceName, Function, Args).
call_safe(Client, ServiceName, Function, Args) ->
do_call(call_safe, Client, ServiceName, Function, Args).
do_call(Call, Client, ServiceName, Function, Args) ->
{Url, Service} = get_service_endpoint(ServiceName),
rpc_client:Call(
Client,
{Service, Function, Args},
#{url => Url}
).
call_async(Client, ServiceName, Function, Args, Sup, Callback) ->
{Url, Service} = get_service_endpoint(ServiceName),
rpc_client:call_async(Sup, Callback,
Client,
{Service, Function, Args},
#{url => Url}
).
get_service_endpoint(weapons) ->
{
genlib:to_binary(?URL_BASE ++ ?PATH_WEAPONS),
rpc_test_weapons_service
};
get_service_endpoint(powerups) ->
{
genlib:to_binary(?URL_BASE ++ ?PATH_POWERUPS),
rpc_test_powerups_service
}.
gun_test_bacic(CallFun, Id, Gun, {ExpectStatus, ExpectRes}, WithMsg) ->
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Client = get_client(Id),
Expect = {ExpectStatus, ExpectRes, Client#{req_id => Id}},
Expect = ?MODULE:CallFun(Client, weapons, get_weapon, [Gun, self_to_bin()]),
case WithMsg of
true -> {ok, _} = receive_msg({Id, Gun});
_ -> ok
end.
gun_catch_test_basic(Id, Gun, {Class, Exception}, WithMsg) ->
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Client = get_client(Id),
Expect = {Exception, Client#{req_id => Id}},
try call(Client, weapons, get_weapon, [Gun, self_to_bin()])
catch
Class:Expect -> ok
end,
case WithMsg of
true -> {ok, _} = receive_msg({Id, Gun});
_ -> ok
end.
switch_weapon(CurrentWeapon, Direction, Shift, RpcClient) ->
case call_safe(RpcClient, weapons, get_weapon,
[new_weapon_name(CurrentWeapon, Direction, Shift), self_to_bin()])
of
{ok, Weapon, _} ->
{ok, Weapon};
{throw, #failure{
code = <<"weapon_error">>,
reason = <<"out of ammo">>
}, NextClient} ->
ok = validate_next_client(NextClient, RpcClient),
switch_weapon(CurrentWeapon, Direction, Shift + 1, NextClient)
end.
new_weapon_name(#weapon{slot_pos = Pos}, next, Shift) ->
new_weapon_name(Pos + Shift);
new_weapon_name(#weapon{slot_pos = Pos}, prev, Shift) ->
new_weapon_name(Pos - Shift).
new_weapon_name(Pos) when is_integer(Pos), Pos >= 0, Pos < 10 ->
genlib_map:get(Pos, ?SLOTS, <<"no weapon">>);
new_weapon_name(_) ->
throw(?pos_error).
validate_next_client(#{seq := NextSeq}, #{seq := Seq}) ->
NextSeq = Seq + 1,
ok.
self_to_bin() ->
genlib:to_binary(pid_to_list(self())).
send_msg(<<>>, _) ->
ok;
send_msg(To, Msg) when is_pid(To) ->
To ! {self(), Msg};
send_msg(To, Msg) when is_binary(To) ->
send_msg(list_to_pid(genlib:to_list(To)), Msg).
receive_msg(Msg) ->
receive
{From, Msg} ->
{ok, From}
after 1000 ->
error(get_msg_timeout)
end.