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example | ||
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test | ||
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ADOPTERS.md | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
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LICENSE | ||
mix.exs | ||
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README.md |
Elixir Thrift
This package contains an implementation of Thrift for Elixir. It includes a Thrift IDL parser, an Elixir code generator, and binary framed client and server implementations.
The generated serialization code is highly optimized and has been measured at 10 and 25 times fasterwhy? than the code generated by the Apache Thrift Erlang implementation.
Project Status
Version 2.0 is under actively development and should be released soon. It is a complete rewrite that drops the Apache Thrift dependency and implements everything in pure Elixir.
Getting Started
Until version 2.0 is released, you'll need to track the master branch directly:
{:thrift, github: "pinterest/elixir-thrift"}
This package includes a Mix compiler task that automates Thrift code
generation. Prepend :thrift
to your project's :compilers
list and add a
new top-level :thrift
configuration key. The only necessary compiler option
is :files
, which defines the list of Thrift files that should be compiled.
# mix.exs
defmodule MyProject.Mixfile do
# ...
def project do
[
# ...
compilers: [:thrift | Mix.compilers],
thrift: [
files: Path.wildcard("thrift/**/*.thrift")
]
]
end
end
RPC Service Support
We provide full client and server support for Thrift RPC services. The examples below are based on this simplified service definition:
service Service {
i64 add(1: i64 left, 2: i64 right)
}
You can also check out the full example project for a complete client and server implementation of the sample calculator application.
Clients
You interact with Thrift services using generated, service-specific interface modules. These modules handle type conversions and make calling the service's remote functions easier.
iex> alias Calculator.Generated.Service.Binary.Framed.Client
iex> {:ok, client} = Client.start_link("localhost", 9090, [])
iex> {:ok, result} = Client.add(client, 10, 20)
{:ok, 30}
We generate two versions of each function defined by the Thrift service's
interface: one that returns a standard result tuple, and a !
variant that
returns a single result value but raises an exception if an error occurs.
@spec add(pid(), integer(), integer(), Client.options()) :: {:ok, integer()} | {:error, any()}
def add(client, left, right, rpc_opts \\ [])
@spec add!(pid(), integer(), integer(), Client.options()) :: integer()
def add!(client, left, right, rpc_opts \\ [])
Servers
In order to start a Thrift server, you will need to provide a callback module that implements the functions described by its service interface. Fortunately, a behaviour module will be automatically generated for you, complete with success typing.
defmodule Calculator.ServiceHandler do
@behaviour Calculator.Generated.Service.Handler
@impl true
def add(left, right) do
left + right
end
end
Then provide your handler module when starting the server process:
iex> alias Calculator.Generated.Service.Binary.Framed.Server
iex> {:ok, server} = Server.start_link(Calculator.ServiceHandler, 9090, [])
All RPC calls to the server will be delegated to the handler module. The server
provides a supervisor which can be added to your application's supervision
tree. It's important to add it to your supervision tree with type :supervisor
and not :worker
.
defmodule Calculator.Application
alias Calculator.Generated.Service.Binary.Framed.Server
def start(_type, _args) do
children = [
server_child_spec(9090)
]
opts = [strategy: :one_for_one, name: Calculator.Supervisor]
Supervisor.start_link(children, opts)
end
defp server_child_spec(port) do
%{
id: Server,
start: {Server, :start_link, [Calculator.ServiceHandler, port]},
type: :supervisor
}
end
end
Serialization
A BinaryProtocol
module is generated for each Thrift struct, union, and
exception type. You can use this interface to easily serialize and deserialize
your own types.
iex> alias Calculator.Generated.Vector
iex> data = %Vector{x: 1, y: 2, z: 3}
|> Vector.BinaryProtocol.serialize
|> IO.iodata_to_binary
iex> Vector.BinaryProtocol.deserialize(data)
{%Calculator.Generated.Vector{x: 1.0, y: 2.0, z: 3.0}, ""}
Thrift IDL Parsing
The Thrift.Parser
module parses Thrift IDL documents and produces an
abstract syntax tree. You can use these features to support additional
languages, protocols, and servers.
Thrift.Parser.parse("enum Colors { RED, GREEN, BLUE }")
%Thrift.AST.Schema{constants: %{},
enums: %{Colors: %Thrift.AST.TEnum{name: :Colors,
values: [RED: 1, GREEN: 2, BLUE: 3]}}, exceptions: %{}, includes: [],
namespaces: %{}, services: %{}, structs: %{}, thrift_namespace: nil,
typedefs: %{}, unions: %{}}
Debugging
In order to debug your Thrift RPC calls, we recommend you use thrift-tools
. It is a set of tools to introspect Apache Thrift traffic.
Try something like:
$ pip install thrift-tools
$ sudo thrift-tool --iface eth0 --port 9090 dump --show-all --pretty
FAQ
Why is it faster than the Apache implementation?
The Apache Thrift implementation uses C++ to write Erlang modules that describe Thrift data structures and then uses these descriptions to turn your Thrift data into bytes. It consults these descriptions every time Thrift data is serialized/deserialized. This on-the-fly conversion costs CPU time.
Additionally, this separation of concerns in Apache Thrift prevent the Erlang VM from doing the best job that it can do during serialization.
Our implementation uses Elixir to write Elixir code that's specific to your Thrift structures. This serialization logic is then compiled, and that compiled code is what converts your data to and from serialized bytes. We've spent a lot of time making sure that the generated code takes advantage of several of the optimizations that the Erlang VM provides.
What tradeoffs have you made to get this performance?
Thrift has the following concepts:
- Protocols Define a conversion of data into bytes.
- Transports Define how bytes move; across a network or in and out of a file.
- Processors Encapsulate reading from streams and doing something with the data. Processors are generated by the Thrift compiler.
In Apache Thrift, Protocols and Transports can be mixed and matched. However, our implementation does the mixing and matching for you and generates a combination of (Protocol + Transport + Processor). This means that if you need to support a new Protocol or Transport, you will need to integrate it into this project.
Presently, we implement:
- Binary Protocol, Framed Client
- Binary Protocol, Framed Server
We are more than willing to accept contributions that add more!