thrift/compiler/cpp
Jens Geyer b7138acd86 THRIFT-3149 go: make generated readFieldN methods private
Client: Go
Patch: Konstantin Shaposhnikov <k.shaposhnikov@gmail.com>

This closes #496
2015-05-15 22:35:50 +02:00
..
src THRIFT-3149 go: make generated readFieldN methods private 2015-05-15 22:35:50 +02:00
CMakeLists.txt THRIFT-2850 CMake: improve Windows support 2015-05-15 15:44:22 +02:00
coding_standards.md THRIFT-2724 - Coding standards template added all over project 2015-02-05 12:15:19 +01:00
compiler.sln THRIFT-1031 Patch to compile Thrift for vc++ 9.0 and 10.0 2011-09-23 14:25:22 +00:00
compiler.vcxproj THRIFT-2915 Lua generator missing from Visual Studio build project 2014-12-24 02:39:53 +01:00
compiler.vcxproj.filters THRIFT-2915 Lua generator missing from Visual Studio build project 2014-12-24 02:39:53 +01:00
Makefile.am THRIFT-2729: C++ - .clang-format created and applied 2014-11-18 11:39:10 +01:00
README.md THRIFT-2850 CMake: improve Windows support 2015-05-15 15:44:22 +02:00
version.h.in THRIFT-770. build: Get 'make dist' to work without first compiling source code 2010-05-03 21:33:00 +00:00

Build compiler using CMake

Use the following steps to build using cmake:

mkdir build
cd build
cmake ..
make

Create an eclipse project

mkdir build_ec && cd build_ec
cmake -G "Eclipse CDT4 - Unix Makefiles" ..
make

Now open the folder build_ec using eclipse.

Cross compile using mingw32 and generate a Windows Installer with CPack

mkdir build_mingw32 && cd build_mingw32
cmake -DCMAKE_TOOLCHAIN_FILE=../../../contrib/mingw32-toolchain.cmake ..
cpack

Build on windows

using Git Bash

Git Bash provides flex and bison, so you just need to do this:

mkdir build_vs && cd build_vs
cmake -DWITH_SHARED_LIB=off ..

using Win flex-bison

In order to build on windows with winflexbison a few additional steps are necessary:

  1. Download winflexbison from http://sourceforge.net/projects/winflexbison/
  2. Extract the winflex bison files to for e.g. C:\winflexbison
  3. Make the CMake variables point to the correct binaries.
  • FLEX_EXECUTABLE = C:/winbuild/win_flex.exe
  • BISON_EXECUTABLE = C:/winbuild/win_bison.exe
  1. Generate a Visual Studio project:
mkdir build_vs && cd build_vs
cmake -G "Visual Studio 12" -DWITH_SHARED_LIB=off ..
  1. Now open the folder build_vs using Visual Studio 2013.

Building the Thrift IDL compiler in Windows

If you don't want to use CMake you can use the already available Visual Studio 2010 solution. The Visual Studio project contains pre-build commands to generate the thriftl.cc, thrifty.cc and thrifty.hh files which are necessary to build the compiler. These depend on bison, flex and their dependencies to work properly. If this doesn't work on a system, try these manual pre-build steps.

Open compiler.sln and remove the Pre-build commands under the project's Properties -> Build Events -> Pre-Build Events.

Download flex & bison from http://jaisantonyk.wordpress.com/2008/03/16/lex-and-yaccbison-in-windows/ Download bison.simple in addition to bison.exe . This build of bison is easier to use than the one on sourceforge which has a myriad of dependencies. Place these binaries somewhere in the path.

From a command prompt:

cd thrift/compiler/cpp flex -osrc\thriftl.cc src\thriftl.ll In the generated thriftl.cc, comment out #include <unistd.h>

Place a copy of bison.simple in thrift/compiler/cpp

bison -y -o "src/thrifty.cc" --defines src/thrifty.yy move src\thrifty.cc.hh src\thrifty.hh

Bison might generate the yacc header file "thrifty.cc.h" with just one h ".h" extension; in this case you'll have to rename to "thrifty.h".

move src\windows\version.h.in src\windows\version.h

Download inttypes.h from the interwebs and place it in an include path location (e.g. thrift/compiler/cpp/src).

Build the compiler in Visual Studio.