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To ensure there are no include path collisions the C and C++ header include paths should include 'thrift' as the root leaf. This will prevent having to place /usr/include/thrift into the compilers include header search path, which might otherwise result in the compiler accidentally picking up headers that it shouldn't. e.g. #include <foo/bar.h> should be #include <thrift/foo/bar.h> Change-Id: I48f2b0f549bda0fc81e85506ac857adc800b98a1 git-svn-id: https://svn.apache.org/repos/asf/thrift/trunk@1325674 13f79535-47bb-0310-9956-ffa450edef68
321 lines
9.7 KiB
C++
321 lines
9.7 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#ifndef _FACEBOOK_THRIFT_SERVER_TCLIENTINFO_H_
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#define _FACEBOOK_THRIFT_SERVER_TCLIENTINFO_H_ 1
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// for inet_ntop --
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#include <arpa/inet.h>
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#include <thrift/server/TServer.h>
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#include <thrift/transport/TSocket.h>
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#include <thrift/concurrency/Mutex.h>
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namespace apache { namespace thrift { namespace server {
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using namespace apache::thrift;
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using namespace apache::thrift::transport;
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using namespace apache::thrift::concurrency;
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using boost::shared_ptr;
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using std::string;
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using std::vector;
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/**
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* StableVector -- a minimal vector class where growth is automatic and
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* vector elements never move as the vector grows. Allocates new space
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* as needed, but does not copy old values.
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*
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* A level vector stores a list of storage vectors containing the actual
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* elements. Levels are added as needed, doubling in size each time.
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* Locking is only done when a level is added. Access is amortized
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* constant time.
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*/
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template <typename T>
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class StableVector {
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/// The initial allocation as an exponent of 2
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static const uint32_t kInitialSizePowOf2 = 10;
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/// The initial allocation size
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static const uint32_t kInitialVectorSize = 1 << kInitialSizePowOf2;
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/// This bound is guaranteed not to be exceeded on 64-bit archs
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static const int kMaxLevels = 64;
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/// Values are kept in one or more of these
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typedef vector<T> Vect;
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/// One or more value vectors are kept in one of these
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typedef vector<Vect*> LevelVector;
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Mutex mutex_;
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/// current size
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size_t size_;
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_Atomic_word vectLvl_;
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LevelVector vects_;
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public:
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/**
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* Constructor -- initialize the level vector and allocate the
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* initial storage vector
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*/
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StableVector()
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: size_(0)
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, vectLvl_(0) {
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vects_.reserve(kMaxLevels);
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Vect* storageVector(new Vect(1 << kInitialSizePowOf2));
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vects_.push_back(storageVector);
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}
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private:
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/**
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* make sure the requested number of storage levels have been allocated.
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*/
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void expand(uint32_t level) {
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// we need the guard to insure that we only allocate once.
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Guard g(mutex_);
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while (level > vectLvl_) {
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Vect* levelVect(new Vect(1 << (vectLvl_ + kInitialSizePowOf2)));
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vects_.push_back(levelVect);
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// we need to make sure this is done after levelVect is inserted
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// (what we want is effectively a memory barrier here).
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__gnu_cxx::__atomic_add(&vectLvl_, 1);
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}
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}
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/**
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* Given an index, determine which level and element of that level is
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* required. Grows if needed.
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*/
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void which(uint32_t n, uint32_t* vno, uint32_t* idx) {
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if (n >= size_) {
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size_ = n + 1;
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}
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if (n < kInitialVectorSize) {
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*idx = n;
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*vno = 0;
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} else {
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uint32_t upper = n >> kInitialSizePowOf2;
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*vno = CHAR_BIT*sizeof(upper) - __builtin_clz(upper);
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*idx = n - (1 << (*vno + kInitialSizePowOf2 - 1));
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if (*vno > vectLvl_) {
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expand(*vno);
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}
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}
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}
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public:
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/**
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* Given an index, return a reference to that element, perhaps after
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* allocating additional space.
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*
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* @param n a positive integer
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*/
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T& operator[](uint32_t n) {
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uint32_t vno;
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uint32_t idx;
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which(n, &vno, &idx);
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return (*vects_[vno])[idx];
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}
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/**
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* Return the present size of the vector.
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*/
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size_t size() const { return size_; }
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};
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/**
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* This class embodies the representation of a single connection during
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* processing. We'll keep one of these per file descriptor in TClientInfo.
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*/
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class TClientInfoConnection {
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public:
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const static int kNameLen = 32;
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private:
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typedef union IPAddrUnion {
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sockaddr_in ipv4;
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sockaddr_in6 ipv6;
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};
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char call_[kNameLen]; ///< The name of the thrift call
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IPAddrUnion addr_; ///< The client's IP address
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timespec time_; ///< Time processing started
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uint64_t ncalls_; ///< # of calls processed
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public:
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/**
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* Constructor; insure that no client address or thrift call name is
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* represented.
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*/
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TClientInfoConnection();
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/**
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* A connection has been made; record its address. Since this is the
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* first we'll know of a connection we start the timer here as well.
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*/
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void recordAddr(const sockaddr* addr);
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/**
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* Mark the address as empty/unknown.
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*/
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void eraseAddr();
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/**
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* Return a string representing the present address, or NULL if none.
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* Copies the string into the buffer provided.
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*/
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const char* getAddr(char* buf, int len) const;
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/**
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* A call has been made on this connection; record its name. Since this is
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* called for every thrift call processed, we also do our call count here.
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*/
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void recordCall(const char* name);
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/**
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* Invoked when processing has ended to clear the call name.
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*/
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void eraseCall();
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/**
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* Return as string the thrift call either currently being processed or
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* most recently processed if the connection is still open for additonal
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* calls. Returns NULL if a call hasn't been made yet or processing
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* has ended.
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*/
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const char* getCall() const;
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/**
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* Get the timespec for the start of this connection (specifically, when
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* recordAddr() was first called).
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*/
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void getTime(timespec* time) const;
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/**
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* Return the number of calls made on this connection.
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*/
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uint64_t getNCalls() const;
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private:
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void initTime();
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};
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/**
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* Store for info about a server's clients -- specifically, the client's IP
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* address and the call it is executing. This information is indexed by
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* socket file descriptor and in the present implementation is updated
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* asynchronously, so it may only approximate reality.
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*/
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class TClientInfo {
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private:
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StableVector<TClientInfoConnection> info_;
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public:
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/**
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* Return the info object for a given file descriptor. If "grow" is true
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* extend the info vector if required (such as for a file descriptor not seen
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* before). If "grow" is false and the info vector isn't large enough,
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* or if "fd" is negative, return NULL.
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*/
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TClientInfoConnection* getConnection(int fd, bool grow);
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size_t size() const;
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};
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/**
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* This derivation of TServerEventHandler encapsulates the main status vector
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* and provides context to the server's processing loop via overrides.
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* Together with TClientInfoCallHandler (derived from TProcessorEventHandler)
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* it integrates client info collection into the server.
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*/
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class TClientInfoServerHandler : public TServerEventHandler {
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private:
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TClientInfo clientInfo_;
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public:
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/**
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* One of these is constructed for each open connection/descriptor and links
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* to both the status vector (clientInfo_) and that descriptor's entry
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* within it.
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*/
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struct Connect {
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TClientInfo* clientInfo_;
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TClientInfoConnection* callInfo_;
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explicit Connect(TClientInfo* clientInfo)
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: clientInfo_(clientInfo)
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, callInfo_(NULL) {
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}
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};
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/**
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* Generate processor context; we don't know what descriptor we belong to
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* yet -- we'll get hooked up in contextProcess().
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*/
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void* createContext(boost::shared_ptr<TProtocol> input,
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boost::shared_ptr<TProtocol> output);
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/**
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* Mark our slot as unused and delete the context created in createContext().
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*/
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void deleteContext(void* processorContext,
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boost::shared_ptr<TProtocol> input,
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boost::shared_ptr<TProtocol> output);
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/**
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* Called in the processing loop just before the server invokes the
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* processor itself, on the first call we establish which descriptor
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* we correspond to and set it to that socket's peer IP address. This
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* also has the side effect of initializing call counting and connection
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* timing. We won't know which call we're handling until the handler
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* first gets called in TClientInfoCallHandler::getContext().
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*/
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void processContext(void* processorContext,
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shared_ptr<TTransport> transport);
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/**
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* Get status report for server in the form of a vector of strings.
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* Each active client appears as one string in the format:
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*
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* FD IPADDR CALLNAME DURATION NCALLS
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*
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* where "FD" is the file descriptor for the client's socket, "IPADDR"
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* is the IP address (as reported by accept()), "CALLNAME" is the
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* current or most recent Thrift function name, "DURATION" is the
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* duration of the connection, while NCALLS is the number of Thrift
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* calls made since the connection was made. A single space separates
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* fields.
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*/
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void getStatsStrings(vector<string>& result);
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};
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/**
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* This class derives from TProcessorEventHandler to gain access to the
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* function name for the current Thrift call. We need two versions of
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* this -- TClientInfoCallStatsHandler is the other -- since in the latter
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* case we pass through to TFunctionStatHandler to perform Thrift call
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* stats.
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*/
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class TClientInfoCallHandler : public TProcessorEventHandler {
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public:
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virtual void* getContext(const char* fn_name, void* serverContext);
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};
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} } } // namespace apache::thrift::server
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#endif // !_FACEBOOK_THRIFT_SERVER_TCLIENTINFO_H_
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