mirror of
https://github.com/valitydev/thrift.git
synced 2024-11-06 18:35:19 +00:00
b95b0ffa72
Client: D Patch: David Nadlinger D program language library and additions git-svn-id: https://svn.apache.org/repos/asf/thrift/trunk@1304085 13f79535-47bb-0310-9956-ffa450edef68
153 lines
4.7 KiB
Thrift
153 lines
4.7 KiB
Thrift
/*
|
|
* Licensed to the Apache Software Foundation (ASF) under one
|
|
* or more contributor license agreements. See the NOTICE file
|
|
* distributed with this work for additional information
|
|
* regarding copyright ownership. The ASF licenses this file
|
|
* to you under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance
|
|
* with the License. You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing,
|
|
* software distributed under the License is distributed on an
|
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
* KIND, either express or implied. See the License for the
|
|
* specific language governing permissions and limitations
|
|
* under the License.
|
|
*/
|
|
|
|
# Thrift Tutorial
|
|
# Mark Slee (mcslee@facebook.com)
|
|
#
|
|
# This file aims to teach you how to use Thrift, in a .thrift file. Neato. The
|
|
# first thing to notice is that .thrift files support standard shell comments.
|
|
# This lets you make your thrift file executable and include your Thrift build
|
|
# step on the top line. And you can place comments like this anywhere you like.
|
|
#
|
|
# Before running this file, you will need to have installed the thrift compiler
|
|
# into /usr/local/bin.
|
|
|
|
/**
|
|
* The first thing to know about are types. The available types in Thrift are:
|
|
*
|
|
* bool Boolean, one byte
|
|
* byte Signed byte
|
|
* i16 Signed 16-bit integer
|
|
* i32 Signed 32-bit integer
|
|
* i64 Signed 64-bit integer
|
|
* double 64-bit floating point value
|
|
* string String
|
|
* binary Blob (byte array)
|
|
* map<t1,t2> Map from one type to another
|
|
* list<t1> Ordered list of one type
|
|
* set<t1> Set of unique elements of one type
|
|
*
|
|
* Did you also notice that Thrift supports C style comments?
|
|
*/
|
|
|
|
// Just in case you were wondering... yes. We support simple C comments too.
|
|
|
|
/**
|
|
* Thrift files can reference other Thrift files to include common struct
|
|
* and service definitions. These are found using the current path, or by
|
|
* searching relative to any paths specified with the -I compiler flag.
|
|
*
|
|
* Included objects are accessed using the name of the .thrift file as a
|
|
* prefix. i.e. shared.SharedObject
|
|
*/
|
|
include "shared.thrift"
|
|
|
|
/**
|
|
* Thrift files can namespace, package, or prefix their output in various
|
|
* target languages.
|
|
*/
|
|
namespace cpp tutorial
|
|
namespace d tutorial
|
|
namespace java tutorial
|
|
namespace php tutorial
|
|
namespace perl tutorial
|
|
|
|
/**
|
|
* Thrift lets you do typedefs to get pretty names for your types. Standard
|
|
* C style here.
|
|
*/
|
|
typedef i32 MyInteger
|
|
|
|
/**
|
|
* Thrift also lets you define constants for use across languages. Complex
|
|
* types and structs are specified using JSON notation.
|
|
*/
|
|
const i32 INT32CONSTANT = 9853
|
|
const map<string,string> MAPCONSTANT = {'hello':'world', 'goodnight':'moon'}
|
|
|
|
/**
|
|
* You can define enums, which are just 32 bit integers. Values are optional
|
|
* and start at 1 if not supplied, C style again.
|
|
*/
|
|
enum Operation {
|
|
ADD = 1,
|
|
SUBTRACT = 2,
|
|
MULTIPLY = 3,
|
|
DIVIDE = 4
|
|
}
|
|
|
|
/**
|
|
* Structs are the basic complex data structures. They are comprised of fields
|
|
* which each have an integer identifier, a type, a symbolic name, and an
|
|
* optional default value.
|
|
*
|
|
* Fields can be declared "optional", which ensures they will not be included
|
|
* in the serialized output if they aren't set. Note that this requires some
|
|
* manual management in some languages.
|
|
*/
|
|
struct Work {
|
|
1: i32 num1 = 0,
|
|
2: i32 num2,
|
|
3: Operation op,
|
|
4: optional string comment,
|
|
}
|
|
|
|
/**
|
|
* Structs can also be exceptions, if they are nasty.
|
|
*/
|
|
exception InvalidOperation {
|
|
1: i32 what,
|
|
2: string why
|
|
}
|
|
|
|
/**
|
|
* Ahh, now onto the cool part, defining a service. Services just need a name
|
|
* and can optionally inherit from another service using the extends keyword.
|
|
*/
|
|
service Calculator extends shared.SharedService {
|
|
|
|
/**
|
|
* A method definition looks like C code. It has a return type, arguments,
|
|
* and optionally a list of exceptions that it may throw. Note that argument
|
|
* lists and exception lists are specified using the exact same syntax as
|
|
* field lists in struct or exception definitions.
|
|
*/
|
|
|
|
void ping(),
|
|
|
|
i32 add(1:i32 num1, 2:i32 num2),
|
|
|
|
i32 calculate(1:i32 logid, 2:Work w) throws (1:InvalidOperation ouch),
|
|
|
|
/**
|
|
* This method has a oneway modifier. That means the client only makes
|
|
* a request and does not listen for any response at all. Oneway methods
|
|
* must be void.
|
|
*/
|
|
oneway void zip()
|
|
|
|
}
|
|
|
|
/**
|
|
* That just about covers the basics. Take a look in the test/ folder for more
|
|
* detailed examples. After you run this file, your generated code shows up
|
|
* in folders with names gen-<language>. The generated code isn't too scary
|
|
* to look at. It even has pretty indentation.
|
|
*/
|