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d479e23a1d
Client: Build (Python) Patch: Nobuaki Sukegawa This closes #907
390 lines
13 KiB
Python
390 lines
13 KiB
Python
#
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# Licensed to the Apache Software Foundation (ASF) under one
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# or more contributor license agreements. See the NOTICE file
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# distributed with this work for additional information
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# regarding copyright ownership. The ASF licenses this file
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# to you under the Apache License, Version 2.0 (the
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# "License"); you may not use this file except in compliance
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# with the License. You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing,
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# software distributed under the License is distributed on an
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# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the License for the
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# specific language governing permissions and limitations
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# under the License.
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#
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import contextlib
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import multiprocessing
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import multiprocessing.managers
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import os
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import platform
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import random
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import signal
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import socket
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import subprocess
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import sys
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import threading
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import time
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from .compat import str_join
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from .test import TestEntry, domain_socket_path
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from .report import ExecReporter, SummaryReporter
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RESULT_TIMEOUT = 128
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RESULT_ERROR = 64
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# globals
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ports = None
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stop = None
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class ExecutionContext(object):
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def __init__(self, cmd, cwd, env, report):
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self._log = multiprocessing.get_logger()
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self.report = report
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self.cmd = cmd
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self.cwd = cwd
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self.env = env
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self.timer = None
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self.expired = False
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self.killed = False
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self.proc = None
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def _expire(self):
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self._log.info('Timeout')
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self.expired = True
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self.kill()
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def kill(self):
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self._log.debug('Killing process : %d' % self.proc.pid)
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self.killed = True
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if platform.system() != 'Windows':
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try:
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os.killpg(self.proc.pid, signal.SIGKILL)
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except Exception:
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self._log.info('Failed to kill process group', exc_info=sys.exc_info())
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try:
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self.proc.kill()
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except Exception:
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self._log.info('Failed to kill process', exc_info=sys.exc_info())
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def _popen_args(self):
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args = {
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'cwd': self.cwd,
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'env': self.env,
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'stdout': self.report.out,
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'stderr': subprocess.STDOUT,
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}
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# make sure child processes doesn't remain after killing
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if platform.system() == 'Windows':
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DETACHED_PROCESS = 0x00000008
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args.update(creationflags=DETACHED_PROCESS | subprocess.CREATE_NEW_PROCESS_GROUP)
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else:
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args.update(preexec_fn=os.setsid)
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return args
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def start(self, timeout=0):
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joined = str_join(' ', self.cmd)
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self._log.debug('COMMAND: %s', joined)
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self._log.debug('WORKDIR: %s', self.cwd)
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self._log.debug('LOGFILE: %s', self.report.logpath)
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self.report.begin()
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self.proc = subprocess.Popen(self.cmd, **self._popen_args())
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if timeout > 0:
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self.timer = threading.Timer(timeout, self._expire)
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self.timer.start()
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return self._scoped()
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@contextlib.contextmanager
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def _scoped(self):
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yield self
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self._log.debug('Killing scoped process')
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if self.proc.poll() is None:
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self.kill()
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self.report.killed()
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else:
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self._log.debug('Process died unexpectedly')
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self.report.died()
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def wait(self):
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self.proc.communicate()
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if self.timer:
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self.timer.cancel()
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self.report.end(self.returncode)
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@property
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def returncode(self):
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return self.proc.returncode if self.proc else None
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def exec_context(port, logdir, test, prog):
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report = ExecReporter(logdir, test, prog)
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prog.build_command(port)
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return ExecutionContext(prog.command, prog.workdir, prog.env, report)
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def run_test(testdir, logdir, test_dict, max_retry, async=True):
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logger = multiprocessing.get_logger()
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def ensure_socket_open(proc, port, max_delay):
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sleeped = 0.1
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time.sleep(sleeped)
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sleep_step = 0.2
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while True:
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# Create sockets every iteration because refused sockets cannot be
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# reused on some systems.
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sock4 = socket.socket()
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sock6 = socket.socket(family=socket.AF_INET6)
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try:
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if sock4.connect_ex(('127.0.0.1', port)) == 0 \
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or sock6.connect_ex(('::1', port)) == 0:
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return True
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if proc.poll() is not None:
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logger.warn('server process is exited')
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return False
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if sleeped > max_delay:
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logger.warn('sleeped for %f seconds but server port is not open' % sleeped)
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return False
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time.sleep(sleep_step)
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sleeped += sleep_step
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finally:
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sock4.close()
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sock6.close()
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logger.debug('waited %f sec for server port open' % sleeped)
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return True
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try:
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max_bind_retry = 3
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retry_count = 0
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bind_retry_count = 0
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test = TestEntry(testdir, **test_dict)
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while True:
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if stop.is_set():
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logger.debug('Skipping because shutting down')
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return (retry_count, None)
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logger.debug('Start')
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with PortAllocator.alloc_port_scoped(ports, test.socket) as port:
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logger.debug('Start with port %d' % port)
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sv = exec_context(port, logdir, test, test.server)
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cl = exec_context(port, logdir, test, test.client)
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logger.debug('Starting server')
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with sv.start():
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if test.socket in ('domain', 'abstract'):
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time.sleep(0.1)
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port_ok = True
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else:
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port_ok = ensure_socket_open(sv.proc, port, test.delay)
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if port_ok:
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connect_retry_count = 0
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max_connect_retry = 3
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connect_retry_wait = 0.5
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while True:
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if sv.proc.poll() is not None:
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logger.info('not starting client because server process is absent')
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break
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logger.debug('Starting client')
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cl.start(test.timeout)
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logger.debug('Waiting client')
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cl.wait()
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if not cl.report.maybe_false_positive() or connect_retry_count >= max_connect_retry:
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if connect_retry_count > 0 and connect_retry_count < max_connect_retry:
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logger.warn('[%s]: Connected after %d retry (%.2f sec each)' % (test.server.name, connect_retry_count, connect_retry_wait))
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# Wait for 50ms to see if server does not die at the end.
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time.sleep(0.05)
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break
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logger.debug('Server may not be ready, waiting %.2f second...' % connect_retry_wait)
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time.sleep(connect_retry_wait)
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connect_retry_count += 1
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if sv.report.maybe_false_positive() and bind_retry_count < max_bind_retry:
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logger.warn('[%s]: Detected socket bind failure, retrying...', test.server.name)
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bind_retry_count += 1
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else:
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if cl.expired:
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result = RESULT_TIMEOUT
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else:
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result = cl.proc.returncode if cl.proc else RESULT_ERROR
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if not sv.killed:
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# Server died without being killed.
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result |= RESULT_ERROR
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if result == 0 or retry_count >= max_retry:
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return (retry_count, result)
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else:
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logger.info('[%s-%s]: test failed, retrying...', test.server.name, test.client.name)
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retry_count += 1
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except Exception:
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if not async:
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raise
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logger.warn('Error executing [%s]', test.name, exc_info=True)
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return (retry_count, RESULT_ERROR)
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except:
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logger.info('Interrupted execution', exc_info=True)
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if not async:
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raise
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stop.set()
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return (retry_count, RESULT_ERROR)
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class PortAllocator(object):
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def __init__(self):
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self._log = multiprocessing.get_logger()
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self._lock = multiprocessing.Lock()
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self._ports = set()
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self._dom_ports = set()
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self._last_alloc = 0
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def _get_tcp_port(self):
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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sock.bind(('', 0))
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port = sock.getsockname()[1]
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self._lock.acquire()
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try:
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ok = port not in self._ports
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if ok:
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self._ports.add(port)
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self._last_alloc = time.time()
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finally:
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self._lock.release()
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sock.close()
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return port if ok else self._get_tcp_port()
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def _get_domain_port(self):
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port = random.randint(1024, 65536)
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self._lock.acquire()
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try:
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ok = port not in self._dom_ports
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if ok:
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self._dom_ports.add(port)
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finally:
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self._lock.release()
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return port if ok else self._get_domain_port()
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def alloc_port(self, socket_type):
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if socket_type in ('domain', 'abstract'):
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return self._get_domain_port()
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else:
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return self._get_tcp_port()
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# static method for inter-process invokation
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@staticmethod
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@contextlib.contextmanager
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def alloc_port_scoped(allocator, socket_type):
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port = allocator.alloc_port(socket_type)
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yield port
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allocator.free_port(socket_type, port)
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def free_port(self, socket_type, port):
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self._log.debug('free_port')
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self._lock.acquire()
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try:
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if socket_type == 'domain':
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self._dom_ports.remove(port)
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path = domain_socket_path(port)
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if os.path.exists(path):
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os.remove(path)
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elif socket_type == 'abstract':
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self._dom_ports.remove(port)
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else:
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self._ports.remove(port)
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except IOError:
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self._log.info('Error while freeing port', exc_info=sys.exc_info())
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finally:
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self._lock.release()
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class NonAsyncResult(object):
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def __init__(self, value):
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self._value = value
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def get(self, timeout=None):
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return self._value
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def wait(self, timeout=None):
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pass
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def ready(self):
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return True
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def successful(self):
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return self._value == 0
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class TestDispatcher(object):
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def __init__(self, testdir, basedir, logdir_rel, concurrency):
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self._log = multiprocessing.get_logger()
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self.testdir = testdir
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self._report = SummaryReporter(basedir, logdir_rel, concurrency > 1)
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self.logdir = self._report.testdir
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# seems needed for python 2.x to handle keyboard interrupt
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self._stop = multiprocessing.Event()
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self._async = concurrency > 1
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if not self._async:
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self._pool = None
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global stop
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global ports
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stop = self._stop
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ports = PortAllocator()
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else:
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self._m = multiprocessing.managers.BaseManager()
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self._m.register('ports', PortAllocator)
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self._m.start()
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self._pool = multiprocessing.Pool(concurrency, self._pool_init, (self._m.address,))
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self._log.debug(
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'TestDispatcher started with %d concurrent jobs' % concurrency)
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def _pool_init(self, address):
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global stop
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global m
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global ports
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stop = self._stop
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m = multiprocessing.managers.BaseManager(address)
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m.connect()
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ports = m.ports()
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def _dispatch_sync(self, test, cont, max_retry):
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r = run_test(self.testdir, self.logdir, test, max_retry, False)
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cont(r)
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return NonAsyncResult(r)
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def _dispatch_async(self, test, cont, max_retry):
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self._log.debug('_dispatch_async')
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return self._pool.apply_async(func=run_test, args=(self.testdir, self.logdir, test, max_retry), callback=cont)
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def dispatch(self, test, max_retry):
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index = self._report.add_test(test)
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def cont(result):
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if not self._stop.is_set():
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if result and len(result) == 2:
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retry_count, returncode = result
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else:
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retry_count = 0
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returncode = RESULT_ERROR
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self._log.debug('freeing port')
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self._log.debug('adding result')
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self._report.add_result(index, returncode, returncode == RESULT_TIMEOUT, retry_count)
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self._log.debug('finish continuation')
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fn = self._dispatch_async if self._async else self._dispatch_sync
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return fn(test, cont, max_retry)
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def wait(self):
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if self._async:
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self._pool.close()
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self._pool.join()
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self._m.shutdown()
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return self._report.end()
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def terminate(self):
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self._stop.set()
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if self._async:
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self._pool.terminate()
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self._pool.join()
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self._m.shutdown()
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