# # Licensed to the Apache Software Foundation (ASF) under one # or more contributor license agreements. See the NOTICE file # distributed with this work for additional information # regarding copyright ownership. The ASF licenses this file # to you under the Apache License, Version 2.0 (the # "License"); you may not use this file except in compliance # with the License. You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, # software distributed under the License is distributed on an # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the License for the # specific language governing permissions and limitations # under the License. # require 'spec_helper' describe 'NonblockingServer' do class Handler def initialize @queue = Queue.new end attr_accessor :server def greeting(english) if english SpecNamespace::Hello.new else SpecNamespace::Hello.new(:greeting => "Aloha!") end end def block @queue.pop end def unblock(n) n.times { @queue.push true } end def sleep(time) Kernel.sleep time end def shutdown @server.shutdown(0, false) end end class SpecTransport < Thrift::BaseTransport def initialize(transport, queue) @transport = transport @queue = queue @flushed = false end def open? @transport.open? end def open @transport.open end def close @transport.close end def read(sz) @transport.read(sz) end def write(buf,sz=nil) @transport.write(buf, sz) end def flush @queue.push :flushed unless @flushed or @queue.nil? @flushed = true @transport.flush end end class SpecServerSocket < Thrift::ServerSocket def initialize(host, port, queue) super(host, port) @queue = queue end def listen super @queue.push :listen end end describe Thrift::NonblockingServer do before(:each) do @port = 43251 handler = Handler.new processor = SpecNamespace::NonblockingService::Processor.new(handler) queue = Queue.new @transport = SpecServerSocket.new('localhost', @port, queue) transport_factory = Thrift::FramedTransportFactory.new logger = Logger.new(STDERR) logger.level = Logger::WARN @server = Thrift::NonblockingServer.new(processor, @transport, transport_factory, nil, 5, logger) handler.server = @server @server_thread = Thread.new(Thread.current) do |master_thread| begin @server.serve rescue => e p e puts e.backtrace * "\n" master_thread.raise e end end queue.pop @clients = [] @catch_exceptions = false end after(:each) do @clients.each { |client, trans| trans.close } # @server.shutdown(1) @server_thread.kill @transport.close end def setup_client(queue = nil) transport = SpecTransport.new(Thrift::FramedTransport.new(Thrift::Socket.new('localhost', @port)), queue) protocol = Thrift::BinaryProtocol.new(transport) client = SpecNamespace::NonblockingService::Client.new(protocol) transport.open @clients << [client, transport] client end def setup_client_thread(result) queue = Queue.new Thread.new do begin client = setup_client while (cmd = queue.pop) msg, *args = cmd case msg when :block result << client.block when :unblock client.unblock(args.first) when :hello result << client.greeting(true) # ignore result when :sleep client.sleep(args[0] || 0.5) result << :slept when :shutdown client.shutdown when :exit result << :done break end end @clients.each { |c,t| t.close and break if c == client } #close the transport rescue => e raise e unless @catch_exceptions end end queue end it "should handle basic message passing" do client = setup_client client.greeting(true).should == SpecNamespace::Hello.new client.greeting(false).should == SpecNamespace::Hello.new(:greeting => 'Aloha!') @server.shutdown end it "should handle concurrent clients" do queue = Queue.new trans_queue = Queue.new 4.times do Thread.new(Thread.current) do |main_thread| begin queue.push setup_client(trans_queue).block rescue => e main_thread.raise e end end end 4.times { trans_queue.pop } setup_client.unblock(4) 4.times { queue.pop.should be_true } @server.shutdown end it "should handle messages from more than 5 long-lived connections" do queues = [] result = Queue.new 7.times do |i| queues << setup_client_thread(result) Thread.pass if i == 4 # give the server time to accept connections end client = setup_client # block 4 connections 4.times { |i| queues[i] << :block } queues[4] << :hello queues[5] << :hello queues[6] << :hello 3.times { result.pop.should == SpecNamespace::Hello.new } client.greeting(true).should == SpecNamespace::Hello.new queues[5] << [:unblock, 4] 4.times { result.pop.should be_true } queues[2] << :hello result.pop.should == SpecNamespace::Hello.new client.greeting(false).should == SpecNamespace::Hello.new(:greeting => 'Aloha!') 7.times { queues.shift << :exit } client.greeting(true).should == SpecNamespace::Hello.new @server.shutdown end it "should shut down when asked" do # connect first to ensure it's running client = setup_client client.greeting(false) # force a message pass @server.shutdown @server_thread.join(2).should be_an_instance_of(Thread) end it "should continue processing active messages when shutting down" do result = Queue.new client = setup_client_thread(result) client << :sleep sleep 0.1 # give the server time to start processing the client's message @server.shutdown @server_thread.join(2).should be_an_instance_of(Thread) result.pop.should == :slept end it "should kill active messages when they don't expire while shutting down" do result = Queue.new client = setup_client_thread(result) client << [:sleep, 10] sleep 0.1 # start processing the client's message @server.shutdown(1) @catch_exceptions = true @server_thread.join(3).should_not be_nil result.should be_empty end it "should allow shutting down in response to a message" do client = setup_client client.greeting(true).should == SpecNamespace::Hello.new client.shutdown @server_thread.join(2).should_not be_nil end end end