Remove unnecessary mutex from C++ socket code

Summary: This is a threadsafe syscall, as it turns out.

Reviewed By: hzhao

Test Plan: Thrift Client C++ sockets don't lock


git-svn-id: https://svn.apache.org/repos/asf/incubator/thrift/trunk@665384 13f79535-47bb-0310-9956-ffa450edef68
This commit is contained in:
Mark Slee 2007-12-05 23:03:37 +00:00
parent 2323cf6422
commit c37b4c5193

View File

@ -23,7 +23,6 @@
namespace facebook { namespace thrift { namespace transport {
using namespace std;
using namespace facebook::thrift::concurrency;
// Global var to track total socket sys calls
uint32_t g_socket_syscalls = 0;
@ -34,9 +33,6 @@ uint32_t g_socket_syscalls = 0;
* @author Mark Slee <mcslee@facebook.com>
*/
// Mutex to protect syscalls to netdb
static Monitor s_netdb_monitor;
TSocket::TSocket(string host, int port) :
host_(host),
port_(port),
@ -224,11 +220,8 @@ void TSocket::open() {
hints.ai_flags = AI_PASSIVE | AI_ADDRCONFIG;
sprintf(port, "%d", port_);
{
// Scope lock on host entry lookup
Synchronized s(s_netdb_monitor);
error = getaddrinfo(host_.c_str(), port, &hints, &res0);
}
if (error) {
fprintf(stderr, "getaddrinfo %d: %s\n", error, gai_strerror(error));
close();