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THRIFT-4465: Fix C++ TNonblockingServer and THRIFT_EAGAIN issues
Client: cpp This closes #1497
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70b33fb6b4
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@ -37,11 +37,12 @@ check_include_file(netinet/in.h HAVE_NETINET_IN_H)
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check_include_file(stdint.h HAVE_STDINT_H)
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check_include_file(unistd.h HAVE_UNISTD_H)
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check_include_file(pthread.h HAVE_PTHREAD_H)
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check_include_file(sys/time.h HAVE_SYS_TIME_H)
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check_include_file(sys/ioctl.h HAVE_SYS_IOCTL_H)
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check_include_file(sys/param.h HAVE_SYS_PARAM_H)
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check_include_file(sys/resource.h HAVE_SYS_RESOURCE_H)
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check_include_file(sys/socket.h HAVE_SYS_SOCKET_H)
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check_include_file(sys/stat.h HAVE_SYS_STAT_H)
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check_include_file(sys/time.h HAVE_SYS_TIME_H)
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check_include_file(sys/un.h HAVE_SYS_UN_H)
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check_include_file(sys/poll.h HAVE_SYS_POLL_H)
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check_include_file(sys/select.h HAVE_SYS_SELECT_H)
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@ -100,8 +100,8 @@
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/* Define to 1 if you have the <pthread.h> header file. */
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#cmakedefine HAVE_PTHREAD_H 1
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/* Define to 1 if you have the <sys/time.h> header file. */
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#cmakedefine HAVE_SYS_TIME_H 1
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/* Define to 1 if you have the <sys/ioctl.h> header file. */
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#cmakedefine HAVE_SYS_IOCTL_H 1
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/* Define to 1 if you have the <sys/param.h> header file. */
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#cmakedefine HAVE_SYS_PARAM_H 1
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@ -124,6 +124,9 @@
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/* Define to 1 if you have the <sys/select.h> header file. */
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#cmakedefine HAVE_SYS_SELECT_H 1
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/* Define to 1 if you have the <sys/time.h> header file. */
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#cmakedefine HAVE_SYS_TIME_H 1
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/* Define to 1 if you have the <sched.h> header file. */
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#cmakedefine HAVE_SCHED_H 1
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@ -635,6 +635,7 @@ AC_CHECK_HEADERS([netinet/in.h])
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AC_CHECK_HEADERS([pthread.h])
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AC_CHECK_HEADERS([stddef.h])
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AC_CHECK_HEADERS([stdlib.h])
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AC_CHECK_HEADERS([sys/ioctl.h])
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AC_CHECK_HEADERS([sys/socket.h])
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AC_CHECK_HEADERS([sys/time.h])
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AC_CHECK_HEADERS([sys/un.h])
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@ -472,6 +472,18 @@ void TNonblockingServer::TConnection::workSocket() {
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}
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// size known; now get the rest of the frame
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transition();
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// If the socket has more data than the frame header, continue to work on it. This is not strictly necessary for
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// regular sockets, because if there is more data, libevent will fire the event handler registered for read
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// readiness, which will in turn call workSocket(). However, some socket types (such as TSSLSocket) may have the
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// data sitting in their internal buffers and from libevent's perspective, there is no further data available. In
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// that case, not having this workSocket() call here would result in a hang as we will never get to work the socket,
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// despite having more data.
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if (tSocket_->hasPendingDataToRead())
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{
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workSocket();
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}
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return;
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case SOCKET_RECV:
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@ -677,9 +689,6 @@ void TNonblockingServer::TConnection::transition() {
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appState_ = APP_SEND_RESULT;
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setWrite();
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// Try to work the socket immediately
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// workSocket();
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return;
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}
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@ -718,9 +727,6 @@ void TNonblockingServer::TConnection::transition() {
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// Register read event
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setRead();
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// Try to work the socket right away
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// workSocket();
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return;
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case APP_READ_FRAME_SIZE:
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@ -753,9 +759,6 @@ void TNonblockingServer::TConnection::transition() {
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socketState_ = SOCKET_RECV;
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appState_ = APP_READ_REQUEST;
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// Work the socket right away
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workSocket();
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return;
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case APP_CLOSE_CONNECTION:
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@ -1063,7 +1066,7 @@ void TNonblockingServer::expireClose(stdcxx::shared_ptr<Runnable> task) {
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connection->forceClose();
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}
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void TNonblockingServer::stop() {
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void TNonblockingServer::stop() {
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// Breaks the event loop in all threads so that they end ASAP.
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for (uint32_t i = 0; i < ioThreads_.size(); ++i) {
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ioThreads_[i]->stop();
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@ -51,6 +51,8 @@
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# define THRIFT_LSEEK _lseek
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# define THRIFT_WRITE _write
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# define THRIFT_READ _read
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# define THRIFT_IOCTL_SOCKET ioctlsocket
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# define THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE u_long
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# define THRIFT_FSTAT _fstat
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# define THRIFT_STAT _stat
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# ifdef _WIN32_WCE
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@ -111,6 +113,8 @@
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# define THRIFT_LSEEK lseek
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# define THRIFT_WRITE write
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# define THRIFT_READ read
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# define THRIFT_IOCTL_SOCKET ioctl
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# define THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE int
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# define THRIFT_STAT stat
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# define THRIFT_FSTAT fstat
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# define THRIFT_GAI_STRERROR gai_strerror
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@ -249,6 +249,17 @@ TSSLSocket::~TSSLSocket() {
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close();
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}
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bool TSSLSocket::hasPendingDataToRead() {
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if (!isOpen()) {
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return false;
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}
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initializeHandshake();
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if (!checkHandshake())
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throw TSSLException("TSSLSocket::hasPendingDataToRead: Handshake is not completed");
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// data may be available in SSL buffers (note: SSL_pending does not have a failure mode)
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return SSL_pending(ssl_) > 0 || TSocket::hasPendingDataToRead();
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}
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void TSSLSocket::init() {
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handshakeCompleted_ = false;
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readRetryCount_ = 0;
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@ -78,6 +78,7 @@ public:
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bool peek();
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void open();
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void close();
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bool hasPendingDataToRead();
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uint32_t read(uint8_t* buf, uint32_t len);
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void write(const uint8_t* buf, uint32_t len);
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uint32_t write_partial(const uint8_t* buf, uint32_t len);
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@ -21,6 +21,9 @@
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#include <cstring>
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#include <sstream>
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#ifdef HAVE_SYS_IOCTL_H
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#include <sys/ioctl.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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@ -167,6 +170,26 @@ TSocket::~TSocket() {
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close();
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}
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bool TSocket::hasPendingDataToRead() {
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if (!isOpen()) {
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return false;
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}
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int32_t retries = 0;
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THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE numBytesAvailable;
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try_again:
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int r = THRIFT_IOCTL_SOCKET(socket_, FIONREAD, &numBytesAvailable);
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if (r == -1) {
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int errno_copy = THRIFT_GET_SOCKET_ERROR;
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if (errno_copy == THRIFT_EINTR && (retries++ < maxRecvRetries_)) {
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goto try_again;
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}
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GlobalOutput.perror("TSocket::hasPendingDataToRead() THRIFT_IOCTL_SOCKET() " + getSocketInfo(), errno_copy);
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throw TTransportException(TTransportException::UNKNOWN, "Unknown", errno_copy);
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}
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return numBytesAvailable > 0;
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}
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bool TSocket::isOpen() {
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return (socket_ != THRIFT_INVALID_SOCKET);
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}
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@ -84,7 +84,9 @@ public:
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virtual bool isOpen();
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/**
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* Calls select on the socket to see if there is more data available.
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* Checks whether there is more data available in the socket to read.
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*
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* This call blocks until at least one byte is available or the socket is closed.
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*/
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virtual bool peek();
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@ -100,6 +102,17 @@ public:
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*/
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virtual void close();
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/**
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* Determines whether there is pending data to read or not.
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*
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* This call does not block.
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* \throws TTransportException of types:
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* NOT_OPEN means the socket has been closed
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* UNKNOWN means something unexpected happened
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* \returns true if there is pending data to read, false otherwise
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*/
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virtual bool hasPendingDataToRead();
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/**
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* Reads from the underlying socket.
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* \returns the number of bytes read or 0 indicates EOF
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