THRIFT-4465: Fix C++ TNonblockingServer and THRIFT_EAGAIN issues

Client: cpp

This closes #1497
This commit is contained in:
Bugra Gedik 2018-01-21 09:43:49 -08:00 committed by James E. King III
parent 70b33fb6b4
commit 8bcb7ac2be
9 changed files with 74 additions and 14 deletions

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@ -37,11 +37,12 @@ check_include_file(netinet/in.h HAVE_NETINET_IN_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(unistd.h HAVE_UNISTD_H)
check_include_file(pthread.h HAVE_PTHREAD_H)
check_include_file(sys/time.h HAVE_SYS_TIME_H)
check_include_file(sys/ioctl.h HAVE_SYS_IOCTL_H)
check_include_file(sys/param.h HAVE_SYS_PARAM_H)
check_include_file(sys/resource.h HAVE_SYS_RESOURCE_H)
check_include_file(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_file(sys/stat.h HAVE_SYS_STAT_H)
check_include_file(sys/time.h HAVE_SYS_TIME_H)
check_include_file(sys/un.h HAVE_SYS_UN_H)
check_include_file(sys/poll.h HAVE_SYS_POLL_H)
check_include_file(sys/select.h HAVE_SYS_SELECT_H)

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@ -100,8 +100,8 @@
/* Define to 1 if you have the <pthread.h> header file. */
#cmakedefine HAVE_PTHREAD_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#cmakedefine HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/ioctl.h> header file. */
#cmakedefine HAVE_SYS_IOCTL_H 1
/* Define to 1 if you have the <sys/param.h> header file. */
#cmakedefine HAVE_SYS_PARAM_H 1
@ -124,6 +124,9 @@
/* Define to 1 if you have the <sys/select.h> header file. */
#cmakedefine HAVE_SYS_SELECT_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#cmakedefine HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sched.h> header file. */
#cmakedefine HAVE_SCHED_H 1

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@ -635,6 +635,7 @@ AC_CHECK_HEADERS([netinet/in.h])
AC_CHECK_HEADERS([pthread.h])
AC_CHECK_HEADERS([stddef.h])
AC_CHECK_HEADERS([stdlib.h])
AC_CHECK_HEADERS([sys/ioctl.h])
AC_CHECK_HEADERS([sys/socket.h])
AC_CHECK_HEADERS([sys/time.h])
AC_CHECK_HEADERS([sys/un.h])

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@ -472,6 +472,18 @@ void TNonblockingServer::TConnection::workSocket() {
}
// size known; now get the rest of the frame
transition();
// If the socket has more data than the frame header, continue to work on it. This is not strictly necessary for
// regular sockets, because if there is more data, libevent will fire the event handler registered for read
// readiness, which will in turn call workSocket(). However, some socket types (such as TSSLSocket) may have the
// data sitting in their internal buffers and from libevent's perspective, there is no further data available. In
// that case, not having this workSocket() call here would result in a hang as we will never get to work the socket,
// despite having more data.
if (tSocket_->hasPendingDataToRead())
{
workSocket();
}
return;
case SOCKET_RECV:
@ -677,9 +689,6 @@ void TNonblockingServer::TConnection::transition() {
appState_ = APP_SEND_RESULT;
setWrite();
// Try to work the socket immediately
// workSocket();
return;
}
@ -718,9 +727,6 @@ void TNonblockingServer::TConnection::transition() {
// Register read event
setRead();
// Try to work the socket right away
// workSocket();
return;
case APP_READ_FRAME_SIZE:
@ -753,9 +759,6 @@ void TNonblockingServer::TConnection::transition() {
socketState_ = SOCKET_RECV;
appState_ = APP_READ_REQUEST;
// Work the socket right away
workSocket();
return;
case APP_CLOSE_CONNECTION:

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@ -51,6 +51,8 @@
# define THRIFT_LSEEK _lseek
# define THRIFT_WRITE _write
# define THRIFT_READ _read
# define THRIFT_IOCTL_SOCKET ioctlsocket
# define THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE u_long
# define THRIFT_FSTAT _fstat
# define THRIFT_STAT _stat
# ifdef _WIN32_WCE
@ -111,6 +113,8 @@
# define THRIFT_LSEEK lseek
# define THRIFT_WRITE write
# define THRIFT_READ read
# define THRIFT_IOCTL_SOCKET ioctl
# define THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE int
# define THRIFT_STAT stat
# define THRIFT_FSTAT fstat
# define THRIFT_GAI_STRERROR gai_strerror

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@ -249,6 +249,17 @@ TSSLSocket::~TSSLSocket() {
close();
}
bool TSSLSocket::hasPendingDataToRead() {
if (!isOpen()) {
return false;
}
initializeHandshake();
if (!checkHandshake())
throw TSSLException("TSSLSocket::hasPendingDataToRead: Handshake is not completed");
// data may be available in SSL buffers (note: SSL_pending does not have a failure mode)
return SSL_pending(ssl_) > 0 || TSocket::hasPendingDataToRead();
}
void TSSLSocket::init() {
handshakeCompleted_ = false;
readRetryCount_ = 0;

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@ -78,6 +78,7 @@ public:
bool peek();
void open();
void close();
bool hasPendingDataToRead();
uint32_t read(uint8_t* buf, uint32_t len);
void write(const uint8_t* buf, uint32_t len);
uint32_t write_partial(const uint8_t* buf, uint32_t len);

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@ -21,6 +21,9 @@
#include <cstring>
#include <sstream>
#ifdef HAVE_SYS_IOCTL_H
#include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
@ -167,6 +170,26 @@ TSocket::~TSocket() {
close();
}
bool TSocket::hasPendingDataToRead() {
if (!isOpen()) {
return false;
}
int32_t retries = 0;
THRIFT_IOCTL_SOCKET_NUM_BYTES_TYPE numBytesAvailable;
try_again:
int r = THRIFT_IOCTL_SOCKET(socket_, FIONREAD, &numBytesAvailable);
if (r == -1) {
int errno_copy = THRIFT_GET_SOCKET_ERROR;
if (errno_copy == THRIFT_EINTR && (retries++ < maxRecvRetries_)) {
goto try_again;
}
GlobalOutput.perror("TSocket::hasPendingDataToRead() THRIFT_IOCTL_SOCKET() " + getSocketInfo(), errno_copy);
throw TTransportException(TTransportException::UNKNOWN, "Unknown", errno_copy);
}
return numBytesAvailable > 0;
}
bool TSocket::isOpen() {
return (socket_ != THRIFT_INVALID_SOCKET);
}

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@ -84,7 +84,9 @@ public:
virtual bool isOpen();
/**
* Calls select on the socket to see if there is more data available.
* Checks whether there is more data available in the socket to read.
*
* This call blocks until at least one byte is available or the socket is closed.
*/
virtual bool peek();
@ -100,6 +102,17 @@ public:
*/
virtual void close();
/**
* Determines whether there is pending data to read or not.
*
* This call does not block.
* \throws TTransportException of types:
* NOT_OPEN means the socket has been closed
* UNKNOWN means something unexpected happened
* \returns true if there is pending data to read, false otherwise
*/
virtual bool hasPendingDataToRead();
/**
* Reads from the underlying socket.
* \returns the number of bytes read or 0 indicates EOF