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a72dc15720
Fixes #10330 Fixes #31216 Fixes #30464 Fixes #29520 Fixes #30261 Fixes #29636 Fixes #29528
668 lines
26 KiB
Plaintext
668 lines
26 KiB
Plaintext
##### Primary configuration settings #####
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##########################################
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# This configuration file is used to manage the behavior of the Salt Minion.
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# With the exception of the location of the Salt Master Server, values that are
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# commented out but have an empty line after the comment are defaults that need
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# not be set in the config. If there is no blank line after the comment, the
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# value is presented as an example and is not the default.
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# Per default the minion will automatically include all config files
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# from minion.d/*.conf (minion.d is a directory in the same directory
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# as the main minion config file).
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#default_include: minion.d/*.conf
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# Set the location of the salt master server. If the master server cannot be
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# resolved, then the minion will fail to start.
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#master: salt
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# If multiple masters are specified in the 'master' setting, the default behavior
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# is to always try to connect to them in the order they are listed. If random_master is
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# set to True, the order will be randomized instead. This can be helpful in distributing
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# the load of many minions executing salt-call requests, for example, from a cron job.
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# If only one master is listed, this setting is ignored and a warning will be logged.
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# NOTE: If master_type is set to failover, use master_shuffle instead.
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#random_master: False
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# Use if master_type is set to failover.
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#master_shuffle: False
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# Minions can connect to multiple masters simultaneously (all masters
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# are "hot"), or can be configured to failover if a master becomes
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# unavailable. Multiple hot masters are configured by setting this
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# value to "str". Failover masters can be requested by setting
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# to "failover". MAKE SURE TO SET master_alive_interval if you are
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# using failover.
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# master_type: str
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# Poll interval in seconds for checking if the master is still there. Only
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# respected if master_type above is "failover". To disable the interval entirely,
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# set the value to -1. (This may be necessary on machines which have high numbers
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# of TCP connections, such as load balancers.)
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# master_alive_interval: 30
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# Set whether the minion should connect to the master via IPv6:
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#ipv6: False
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# Set the number of seconds to wait before attempting to resolve
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# the master hostname if name resolution fails. Defaults to 30 seconds.
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# Set to zero if the minion should shutdown and not retry.
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# retry_dns: 30
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# Set the port used by the master reply and authentication server.
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#master_port: 4506
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# The user to run salt.
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#user: root
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# Setting sudo_user will cause salt to run all execution modules under an sudo
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# to the user given in sudo_user. The user under which the salt minion process
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# itself runs will still be that provided in the user config above, but all
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# execution modules run by the minion will be rerouted through sudo.
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#sudo_user: saltdev
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# Specify the location of the daemon process ID file.
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#pidfile: /var/run/salt-minion.pid
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# The root directory prepended to these options: pki_dir, cachedir, log_file,
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# sock_dir, pidfile.
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#root_dir: /
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# The directory to store the pki information in
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#pki_dir: /etc/salt/pki/minion
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# Explicitly declare the id for this minion to use, if left commented the id
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# will be the hostname as returned by the python call: socket.getfqdn()
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# Since salt uses detached ids it is possible to run multiple minions on the
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# same machine but with different ids, this can be useful for salt compute
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# clusters.
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#id:
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# Append a domain to a hostname in the event that it does not exist. This is
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# useful for systems where socket.getfqdn() does not actually result in a
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# FQDN (for instance, Solaris).
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#append_domain:
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# Custom static grains for this minion can be specified here and used in SLS
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# files just like all other grains. This example sets 4 custom grains, with
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# the 'roles' grain having two values that can be matched against.
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#grains:
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# roles:
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# - webserver
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# - memcache
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# deployment: datacenter4
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# cabinet: 13
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# cab_u: 14-15
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#
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# Where cache data goes.
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# This data may contain sensitive data and should be protected accordingly.
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#cachedir: /var/cache/salt/minion
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# Verify and set permissions on configuration directories at startup.
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#verify_env: True
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# The minion can locally cache the return data from jobs sent to it, this
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# can be a good way to keep track of jobs the minion has executed
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# (on the minion side). By default this feature is disabled, to enable, set
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# cache_jobs to True.
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#cache_jobs: False
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# Set the directory used to hold unix sockets.
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#sock_dir: /var/run/salt/minion
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# Set the default outputter used by the salt-call command. The default is
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# "nested".
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#output: nested
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#
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# By default output is colored. To disable colored output, set the color value
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# to False.
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#color: True
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# Do not strip off the colored output from nested results and state outputs
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# (true by default).
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# strip_colors: False
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# Backup files that are replaced by file.managed and file.recurse under
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# 'cachedir'/file_backups relative to their original location and appended
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# with a timestamp. The only valid setting is "minion". Disabled by default.
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#
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# Alternatively this can be specified for each file in state files:
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# /etc/ssh/sshd_config:
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# file.managed:
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# - source: salt://ssh/sshd_config
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# - backup: minion
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#
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#backup_mode: minion
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# When waiting for a master to accept the minion's public key, salt will
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# continuously attempt to reconnect until successful. This is the time, in
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# seconds, between those reconnection attempts.
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#acceptance_wait_time: 10
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# If this is nonzero, the time between reconnection attempts will increase by
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# acceptance_wait_time seconds per iteration, up to this maximum. If this is
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# set to zero, the time between reconnection attempts will stay constant.
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#acceptance_wait_time_max: 0
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# If the master rejects the minion's public key, retry instead of exiting.
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# Rejected keys will be handled the same as waiting on acceptance.
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#rejected_retry: False
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# When the master key changes, the minion will try to re-auth itself to receive
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# the new master key. In larger environments this can cause a SYN flood on the
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# master because all minions try to re-auth immediately. To prevent this and
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# have a minion wait for a random amount of time, use this optional parameter.
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# The wait-time will be a random number of seconds between 0 and the defined value.
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#random_reauth_delay: 60
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# When waiting for a master to accept the minion's public key, salt will
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# continuously attempt to reconnect until successful. This is the timeout value,
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# in seconds, for each individual attempt. After this timeout expires, the minion
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# will wait for acceptance_wait_time seconds before trying again. Unless your master
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# is under unusually heavy load, this should be left at the default.
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#auth_timeout: 60
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# Number of consecutive SaltReqTimeoutError that are acceptable when trying to
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# authenticate.
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#auth_tries: 7
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# If authentication fails due to SaltReqTimeoutError during a ping_interval,
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# cause sub minion process to restart.
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#auth_safemode: False
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# Ping Master to ensure connection is alive (minutes).
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#ping_interval: 0
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# To auto recover minions if master changes IP address (DDNS)
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# auth_tries: 10
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# auth_safemode: False
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# ping_interval: 90
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#
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# Minions won't know master is missing until a ping fails. After the ping fail,
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# the minion will attempt authentication and likely fails out and cause a restart.
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# When the minion restarts it will resolve the masters IP and attempt to reconnect.
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# If you don't have any problems with syn-floods, don't bother with the
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# three recon_* settings described below, just leave the defaults!
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#
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# The ZeroMQ pull-socket that binds to the masters publishing interface tries
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# to reconnect immediately, if the socket is disconnected (for example if
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# the master processes are restarted). In large setups this will have all
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# minions reconnect immediately which might flood the master (the ZeroMQ-default
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# is usually a 100ms delay). To prevent this, these three recon_* settings
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# can be used.
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# recon_default: the interval in milliseconds that the socket should wait before
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# trying to reconnect to the master (1000ms = 1 second)
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#
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# recon_max: the maximum time a socket should wait. each interval the time to wait
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# is calculated by doubling the previous time. if recon_max is reached,
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# it starts again at recon_default. Short example:
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#
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# reconnect 1: the socket will wait 'recon_default' milliseconds
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# reconnect 2: 'recon_default' * 2
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# reconnect 3: ('recon_default' * 2) * 2
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# reconnect 4: value from previous interval * 2
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# reconnect 5: value from previous interval * 2
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# reconnect x: if value >= recon_max, it starts again with recon_default
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#
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# recon_randomize: generate a random wait time on minion start. The wait time will
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# be a random value between recon_default and recon_default +
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# recon_max. Having all minions reconnect with the same recon_default
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# and recon_max value kind of defeats the purpose of being able to
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# change these settings. If all minions have the same values and your
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# setup is quite large (several thousand minions), they will still
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# flood the master. The desired behavior is to have timeframe within
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# all minions try to reconnect.
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#
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# Example on how to use these settings. The goal: have all minions reconnect within a
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# 60 second timeframe on a disconnect.
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# recon_default: 1000
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# recon_max: 59000
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# recon_randomize: True
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#
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# Each minion will have a randomized reconnect value between 'recon_default'
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# and 'recon_default + recon_max', which in this example means between 1000ms
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# 60000ms (or between 1 and 60 seconds). The generated random-value will be
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# doubled after each attempt to reconnect. Lets say the generated random
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# value is 11 seconds (or 11000ms).
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# reconnect 1: wait 11 seconds
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# reconnect 2: wait 22 seconds
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# reconnect 3: wait 33 seconds
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# reconnect 4: wait 44 seconds
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# reconnect 5: wait 55 seconds
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# reconnect 6: wait time is bigger than 60 seconds (recon_default + recon_max)
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# reconnect 7: wait 11 seconds
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# reconnect 8: wait 22 seconds
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# reconnect 9: wait 33 seconds
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# reconnect x: etc.
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#
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# In a setup with ~6000 thousand hosts these settings would average the reconnects
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# to about 100 per second and all hosts would be reconnected within 60 seconds.
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# recon_default: 100
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# recon_max: 5000
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# recon_randomize: False
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#
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#
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# The loop_interval sets how long in seconds the minion will wait between
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# evaluating the scheduler and running cleanup tasks. This defaults to a
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# sane 60 seconds, but if the minion scheduler needs to be evaluated more
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# often lower this value
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#loop_interval: 60
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# The grains_refresh_every setting allows for a minion to periodically check
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# its grains to see if they have changed and, if so, to inform the master
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# of the new grains. This operation is moderately expensive, therefore
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# care should be taken not to set this value too low.
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#
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# Note: This value is expressed in __minutes__!
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#
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# A value of 10 minutes is a reasonable default.
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#
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# If the value is set to zero, this check is disabled.
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#grains_refresh_every: 1
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# Cache grains on the minion. Default is False.
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#grains_cache: False
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# Grains cache expiration, in seconds. If the cache file is older than this
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# number of seconds then the grains cache will be dumped and fully re-populated
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# with fresh data. Defaults to 5 minutes. Will have no effect if 'grains_cache'
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# is not enabled.
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# grains_cache_expiration: 300
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# Windows platforms lack posix IPC and must rely on slower TCP based inter-
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# process communications. Set ipc_mode to 'tcp' on such systems
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#ipc_mode: ipc
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# Overwrite the default tcp ports used by the minion when in tcp mode
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#tcp_pub_port: 4510
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#tcp_pull_port: 4511
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# Passing very large events can cause the minion to consume large amounts of
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# memory. This value tunes the maximum size of a message allowed onto the
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# minion event bus. The value is expressed in bytes.
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#max_event_size: 1048576
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# To detect failed master(s) and fire events on connect/disconnect, set
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# master_alive_interval to the number of seconds to poll the masters for
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# connection events.
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#
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#master_alive_interval: 30
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# The minion can include configuration from other files. To enable this,
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# pass a list of paths to this option. The paths can be either relative or
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# absolute; if relative, they are considered to be relative to the directory
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# the main minion configuration file lives in (this file). Paths can make use
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# of shell-style globbing. If no files are matched by a path passed to this
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# option then the minion will log a warning message.
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#
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# Include a config file from some other path:
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# include: /etc/salt/extra_config
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#
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# Include config from several files and directories:
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#include:
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# - /etc/salt/extra_config
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# - /etc/roles/webserver
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#
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#
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#
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##### Minion module management #####
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##########################################
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# Disable specific modules. This allows the admin to limit the level of
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# access the master has to the minion.
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#disable_modules: [cmd,test]
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#disable_returners: []
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#
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# Modules can be loaded from arbitrary paths. This enables the easy deployment
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# of third party modules. Modules for returners and minions can be loaded.
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# Specify a list of extra directories to search for minion modules and
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# returners. These paths must be fully qualified!
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#module_dirs: []
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#returner_dirs: []
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#states_dirs: []
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#render_dirs: []
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#utils_dirs: []
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#
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# A module provider can be statically overwritten or extended for the minion
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# via the providers option, in this case the default module will be
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# overwritten by the specified module. In this example the pkg module will
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# be provided by the yumpkg5 module instead of the system default.
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#providers:
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# pkg: yumpkg5
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#
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# Enable Cython modules searching and loading. (Default: False)
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#cython_enable: False
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#
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# Specify a max size (in bytes) for modules on import. This feature is currently
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# only supported on *nix operating systems and requires psutil.
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# modules_max_memory: -1
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##### State Management Settings #####
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###########################################
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# The state management system executes all of the state templates on the minion
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# to enable more granular control of system state management. The type of
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# template and serialization used for state management needs to be configured
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# on the minion, the default renderer is yaml_jinja. This is a yaml file
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# rendered from a jinja template, the available options are:
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# yaml_jinja
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# yaml_mako
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# yaml_wempy
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# json_jinja
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# json_mako
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# json_wempy
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#
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#renderer: yaml_jinja
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#
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# The failhard option tells the minions to stop immediately after the first
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# failure detected in the state execution. Defaults to False.
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#failhard: False
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#
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# Reload the modules prior to a highstate run.
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#autoload_dynamic_modules: True
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#
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# clean_dynamic_modules keeps the dynamic modules on the minion in sync with
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# the dynamic modules on the master, this means that if a dynamic module is
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# not on the master it will be deleted from the minion. By default, this is
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# enabled and can be disabled by changing this value to False.
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#clean_dynamic_modules: True
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#
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# Normally, the minion is not isolated to any single environment on the master
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# when running states, but the environment can be isolated on the minion side
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# by statically setting it. Remember that the recommended way to manage
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# environments is to isolate via the top file.
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#environment: None
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#
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# Isolates the pillar environment on the minion side. This functions the same
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# as the environment setting, but for pillar instead of states.
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#pillarenv: None
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#
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# If using the local file directory, then the state top file name needs to be
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# defined, by default this is top.sls.
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#state_top: top.sls
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#
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# Run states when the minion daemon starts. To enable, set startup_states to:
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# 'highstate' -- Execute state.highstate
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# 'sls' -- Read in the sls_list option and execute the named sls files
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# 'top' -- Read top_file option and execute based on that file on the Master
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#startup_states: ''
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#
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# List of states to run when the minion starts up if startup_states is 'sls':
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#sls_list:
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# - edit.vim
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# - hyper
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#
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# Top file to execute if startup_states is 'top':
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#top_file: ''
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# Automatically aggregate all states that have support for mod_aggregate by
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# setting to True. Or pass a list of state module names to automatically
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# aggregate just those types.
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#
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# state_aggregate:
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# - pkg
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#
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#state_aggregate: False
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##### File Directory Settings #####
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##########################################
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# The Salt Minion can redirect all file server operations to a local directory,
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# this allows for the same state tree that is on the master to be used if
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# copied completely onto the minion. This is a literal copy of the settings on
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# the master but used to reference a local directory on the minion.
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# Set the file client. The client defaults to looking on the master server for
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# files, but can be directed to look at the local file directory setting
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# defined below by setting it to "local". Setting a local file_client runs the
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# minion in masterless mode.
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#file_client: remote
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# The file directory works on environments passed to the minion, each environment
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# can have multiple root directories, the subdirectories in the multiple file
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# roots cannot match, otherwise the downloaded files will not be able to be
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# reliably ensured. A base environment is required to house the top file.
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# Example:
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# file_roots:
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# base:
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# - /srv/salt/
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# dev:
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# - /srv/salt/dev/services
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# - /srv/salt/dev/states
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# prod:
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# - /srv/salt/prod/services
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# - /srv/salt/prod/states
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#
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#file_roots:
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# base:
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# - /srv/salt
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# By default, the Salt fileserver recurses fully into all defined environments
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# to attempt to find files. To limit this behavior so that the fileserver only
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# traverses directories with SLS files and special Salt directories like _modules,
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# enable the option below. This might be useful for installations where a file root
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# has a very large number of files and performance is negatively impacted. Default
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# is False.
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#fileserver_limit_traversal: False
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# The hash_type is the hash to use when discovering the hash of a file in
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# the local fileserver. The default is md5, but sha1, sha224, sha256, sha384
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# and sha512 are also supported.
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#
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# Warning: Prior to changing this value, the minion should be stopped and all
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# Salt caches should be cleared.
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#hash_type: md5
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# The Salt pillar is searched for locally if file_client is set to local. If
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# this is the case, and pillar data is defined, then the pillar_roots need to
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# also be configured on the minion:
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#pillar_roots:
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# base:
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# - /srv/pillar
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#
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#
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###### Security settings #####
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###########################################
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# Enable "open mode", this mode still maintains encryption, but turns off
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|
# authentication, this is only intended for highly secure environments or for
|
|
# the situation where your keys end up in a bad state. If you run in open mode
|
|
# you do so at your own risk!
|
|
#open_mode: False
|
|
|
|
# Enable permissive access to the salt keys. This allows you to run the
|
|
# master or minion as root, but have a non-root group be given access to
|
|
# your pki_dir. To make the access explicit, root must belong to the group
|
|
# you've given access to. This is potentially quite insecure.
|
|
#permissive_pki_access: False
|
|
|
|
# The state_verbose and state_output settings can be used to change the way
|
|
# state system data is printed to the display. By default all data is printed.
|
|
# The state_verbose setting can be set to True or False, when set to False
|
|
# all data that has a result of True and no changes will be suppressed.
|
|
#state_verbose: True
|
|
|
|
# The state_output setting changes if the output is the full multi line
|
|
# output for each changed state if set to 'full', but if set to 'terse'
|
|
# the output will be shortened to a single line.
|
|
#state_output: full
|
|
|
|
# The state_output_diff setting changes whether or not the output from
|
|
# successful states is returned. Useful when even the terse output of these
|
|
# states is cluttering the logs. Set it to True to ignore them.
|
|
#state_output_diff: False
|
|
|
|
# The state_output_profile setting changes whether profile information
|
|
# will be shown for each state run.
|
|
#state_output_profile: True
|
|
|
|
# Fingerprint of the master public key to validate the identity of your Salt master
|
|
# before the initial key exchange. The master fingerprint can be found by running
|
|
# "salt-key -F master" on the Salt master.
|
|
#master_finger: ''
|
|
|
|
|
|
###### Thread settings #####
|
|
###########################################
|
|
# Disable multiprocessing support, by default when a minion receives a
|
|
# publication a new process is spawned and the command is executed therein.
|
|
#multiprocessing: True
|
|
|
|
|
|
##### Logging settings #####
|
|
##########################################
|
|
# The location of the minion log file
|
|
# The minion log can be sent to a regular file, local path name, or network
|
|
# location. Remote logging works best when configured to use rsyslogd(8) (e.g.:
|
|
# ``file:///dev/log``), with rsyslogd(8) configured for network logging. The URI
|
|
# format is: <file|udp|tcp>://<host|socketpath>:<port-if-required>/<log-facility>
|
|
#log_file: /var/log/salt/minion
|
|
#log_file: file:///dev/log
|
|
#log_file: udp://loghost:10514
|
|
#
|
|
#log_file: /var/log/salt/minion
|
|
#key_logfile: /var/log/salt/key
|
|
|
|
# The level of messages to send to the console.
|
|
# One of 'garbage', 'trace', 'debug', info', 'warning', 'error', 'critical'.
|
|
#
|
|
# The following log levels are considered INSECURE and may log sensitive data:
|
|
# ['garbage', 'trace', 'debug']
|
|
#
|
|
# Default: 'warning'
|
|
#log_level: warning
|
|
|
|
# The level of messages to send to the log file.
|
|
# One of 'garbage', 'trace', 'debug', info', 'warning', 'error', 'critical'.
|
|
# If using 'log_granular_levels' this must be set to the highest desired level.
|
|
# Default: 'warning'
|
|
#log_level_logfile:
|
|
|
|
# The date and time format used in log messages. Allowed date/time formatting
|
|
# can be seen here: http://docs.python.org/library/time.html#time.strftime
|
|
#log_datefmt: '%H:%M:%S'
|
|
#log_datefmt_logfile: '%Y-%m-%d %H:%M:%S'
|
|
|
|
# The format of the console logging messages. Allowed formatting options can
|
|
# be seen here: http://docs.python.org/library/logging.html#logrecord-attributes
|
|
#
|
|
# Console log colors are specified by these additional formatters:
|
|
#
|
|
# %(colorlevel)s
|
|
# %(colorname)s
|
|
# %(colorprocess)s
|
|
# %(colormsg)s
|
|
#
|
|
# Since it is desirable to include the surrounding brackets, '[' and ']', in
|
|
# the coloring of the messages, these color formatters also include padding as
|
|
# well. Color LogRecord attributes are only available for console logging.
|
|
#
|
|
#log_fmt_console: '%(colorlevel)s %(colormsg)s'
|
|
#log_fmt_console: '[%(levelname)-8s] %(message)s'
|
|
#
|
|
#log_fmt_logfile: '%(asctime)s,%(msecs)03.0f [%(name)-17s][%(levelname)-8s] %(message)s'
|
|
|
|
# This can be used to control logging levels more specificically. This
|
|
# example sets the main salt library at the 'warning' level, but sets
|
|
# 'salt.modules' to log at the 'debug' level:
|
|
# log_granular_levels:
|
|
# 'salt': 'warning'
|
|
# 'salt.modules': 'debug'
|
|
#
|
|
#log_granular_levels: {}
|
|
|
|
# To diagnose issues with minions disconnecting or missing returns, ZeroMQ
|
|
# supports the use of monitor sockets to log connection events. This
|
|
# feature requires ZeroMQ 4.0 or higher.
|
|
#
|
|
# To enable ZeroMQ monitor sockets, set 'zmq_monitor' to 'True' and log at a
|
|
# debug level or higher.
|
|
#
|
|
# A sample log event is as follows:
|
|
#
|
|
# [DEBUG ] ZeroMQ event: {'endpoint': 'tcp://127.0.0.1:4505', 'event': 512,
|
|
# 'value': 27, 'description': 'EVENT_DISCONNECTED'}
|
|
#
|
|
# All events logged will include the string 'ZeroMQ event'. A connection event
|
|
# should be logged as the minion starts up and initially connects to the
|
|
# master. If not, check for debug log level and that the necessary version of
|
|
# ZeroMQ is installed.
|
|
#
|
|
#zmq_monitor: False
|
|
|
|
###### Module configuration #####
|
|
###########################################
|
|
# Salt allows for modules to be passed arbitrary configuration data, any data
|
|
# passed here in valid yaml format will be passed on to the salt minion modules
|
|
# for use. It is STRONGLY recommended that a naming convention be used in which
|
|
# the module name is followed by a . and then the value. Also, all top level
|
|
# data must be applied via the yaml dict construct, some examples:
|
|
#
|
|
# You can specify that all modules should run in test mode:
|
|
#test: True
|
|
#
|
|
# A simple value for the test module:
|
|
#test.foo: foo
|
|
#
|
|
# A list for the test module:
|
|
#test.bar: [baz,quo]
|
|
#
|
|
# A dict for the test module:
|
|
#test.baz: {spam: sausage, cheese: bread}
|
|
#
|
|
#
|
|
###### Update settings ######
|
|
###########################################
|
|
# Using the features in Esky, a salt minion can both run as a frozen app and
|
|
# be updated on the fly. These options control how the update process
|
|
# (saltutil.update()) behaves.
|
|
#
|
|
# The url for finding and downloading updates. Disabled by default.
|
|
#update_url: False
|
|
#
|
|
# The list of services to restart after a successful update. Empty by default.
|
|
#update_restart_services: []
|
|
|
|
|
|
###### Keepalive settings ######
|
|
############################################
|
|
# ZeroMQ now includes support for configuring SO_KEEPALIVE if supported by
|
|
# the OS. If connections between the minion and the master pass through
|
|
# a state tracking device such as a firewall or VPN gateway, there is
|
|
# the risk that it could tear down the connection the master and minion
|
|
# without informing either party that their connection has been taken away.
|
|
# Enabling TCP Keepalives prevents this from happening.
|
|
|
|
# Overall state of TCP Keepalives, enable (1 or True), disable (0 or False)
|
|
# or leave to the OS defaults (-1), on Linux, typically disabled. Default True, enabled.
|
|
#tcp_keepalive: True
|
|
|
|
# How long before the first keepalive should be sent in seconds. Default 300
|
|
# to send the first keepalive after 5 minutes, OS default (-1) is typically 7200 seconds
|
|
# on Linux see /proc/sys/net/ipv4/tcp_keepalive_time.
|
|
#tcp_keepalive_idle: 300
|
|
|
|
# How many lost probes are needed to consider the connection lost. Default -1
|
|
# to use OS defaults, typically 9 on Linux, see /proc/sys/net/ipv4/tcp_keepalive_probes.
|
|
#tcp_keepalive_cnt: -1
|
|
|
|
# How often, in seconds, to send keepalives after the first one. Default -1 to
|
|
# use OS defaults, typically 75 seconds on Linux, see
|
|
# /proc/sys/net/ipv4/tcp_keepalive_intvl.
|
|
#tcp_keepalive_intvl: -1
|
|
|
|
|
|
###### Windows Software settings ######
|
|
############################################
|
|
# Location of the repository cache file on the master:
|
|
#win_repo_cachefile: 'salt://win/repo/winrepo.p'
|
|
|
|
|
|
###### Returner settings ######
|
|
############################################
|
|
# Which returner(s) will be used for minion's result:
|
|
#return: mysql
|
|
|
|
|
|
###### Miscellaneous settings ######
|
|
############################################
|
|
# Default match type for filtering events tags: startswith, endswith, find, regex, fnmatch
|
|
#event_match_type: startswith
|