salt/pkg/osx
2018-03-28 12:40:37 -06:00
..
pkg-resources Update mac native package for upcoming release 2016-06-01 23:32:23 -05:00
pkg-scripts Fix logic in /etc/paths.d/salt detection 2017-09-15 13:41:23 -06:00
scripts Update mac native package for upcoming release 2016-06-01 23:32:23 -05:00
shasums Improvements to build scripts 2017-12-07 17:21:36 -07:00
.gitignore Update mac native package for upcoming release 2016-06-01 23:32:23 -05:00
build_env.sh Remove check for sudo 2017-12-07 17:31:31 -07:00
build_pkg.sh Remove check for sudo 2017-12-07 17:31:31 -07:00
build_sig.sh Change OSX/OS X to macOS where possible 2016-12-28 14:49:46 -07:00
build.sh Improvements to build scripts 2017-12-07 17:21:36 -07:00
distribution.xml.dist Add support for Py3 2017-07-19 17:30:47 -06:00
README.md Change OSX/OS X to macOS where possible 2016-12-28 14:49:46 -07:00
req_ext.txt Improvements to build scripts 2017-12-07 17:21:36 -07:00
req.txt Use 17.0.0 instead of the beta (17.0.0b3) 2018-03-28 12:40:37 -06:00

================================= Building Native Packages on macOS

Salt runs well on the macOS, but does have some limitations.

In this directory you will find scripts and collateral to build a macOS .pkg-style package that uses a custom-built Python. This process has been tested on macOS Lion (10.7) and later.

In addition, because of changes in launchd from version to version of the OS, a simpler approach is taken for the launchd plist files.

This approach enables Salt users to potentially add items to their Salt install via 'pip install' without interfering with the rest of their system's Python packages.

To build a native package you will need the following installed:

  • Xcode, or the Xcode Command Line Tools
  • git

The native package will install package files into /opt/salt. Configuration files will be installed to /etc, but will have '.dist' appended to them.

Launchd plists will be placed in /Library/LaunchDaemons. By default salt-minion will NOT be enabled or started.

The process has been automated via the build.sh script in the directory with this README file. Checkout the Salt repo from GitHub, chdir into the base repo directory, and run

./build.sh

References:

http://crushbeercrushcode.org/2014/01/using-pkgbuild-and-productbuild-on-os-x-10-7/ http://stackoverflow.com/questions/11487596/making-os-x-installer-packages-like-a-pro-xcode-developer-id-ready-pkg