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Fix pyobjects renderer to use new loader
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@ -266,7 +266,8 @@ import re
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from salt.ext.six import exec_
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import salt.utils
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from salt.loader import _create_loader
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import salt.loader
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from salt.fileclient import get_file_client
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from salt.utils.pyobjects import Registry, StateFactory, SaltObject, Map
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@ -293,23 +294,12 @@ def load_states():
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__opts__['grains'] = __grains__
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__opts__['pillar'] = __pillar__
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# we need to build our own loader so that we can process the virtual names
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# in our own way.
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load = _create_loader(__opts__, 'states', 'states')
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load.load_modules()
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for mod in load.modules:
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module_name = mod.__name__.rsplit('.', 1)[-1]
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(virtual_ret, virtual_name, _) = load.process_virtual(mod, module_name)
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# if the module returned a True value and a new name use that
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# otherwise use the default module name
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if virtual_ret and virtual_name != module_name:
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module_name = virtual_name
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# load our functions from the module, pass None in as the module_name
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# so that our function names come back unprefixed
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states[module_name] = load.load_functions(mod, None)
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# TODO: some way to lazily do this? This requires loading *all* state modules
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for key, func in salt.loader.states(__opts__, __salt__).iteritems():
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mod_name, func_name = key.split('.', 1)
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if mod_name not in states:
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states[mod_name] = {}
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states[mod_name][func_name] = func
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__context__['pyobjects_states'] = states
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