osquery-1/osquery/events/darwin/fsevents.h
2015-05-11 23:31:13 -07:00

133 lines
3.6 KiB
C++

/*
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <map>
#include <string>
#include <vector>
#include <boost/make_shared.hpp>
#include <CoreServices/CoreServices.h>
#include <osquery/events.h>
#include <osquery/status.h>
namespace osquery {
extern std::map<FSEventStreamEventFlags, std::string> kMaskActions;
struct FSEventsSubscriptionContext : public SubscriptionContext {
/// Subscription the following filesystem path.
std::string path;
/// Limit the FSEvents actions to the subscriptioned mask (if not 0).
FSEventStreamEventFlags mask;
// A no-op since FSEvent subscriptions are always recursive.
bool recursive;
void requireAction(std::string action) {
for (const auto& bit : kMaskActions) {
if (action == bit.second) {
mask = mask & bit.first;
}
}
}
FSEventsSubscriptionContext() : mask(0), recursive(false) {}
};
struct FSEventsEventContext : public EventContext {
ConstFSEventStreamRef fsevent_stream;
FSEventStreamEventFlags fsevent_flags;
FSEventStreamEventId transaction_id;
std::string path;
std::string action;
FSEventsEventContext() : fsevent_flags(0), transaction_id(0) {}
};
typedef std::shared_ptr<FSEventsEventContext> FSEventsEventContextRef;
typedef std::shared_ptr<FSEventsSubscriptionContext>
FSEventsSubscriptionContextRef;
/**
* @brief An osquery EventPublisher for the Apple FSEvents notification API.
*
* This exposes a lightweight filesystem eventing type by wrapping Apple's
* preferred implementation of FSEvents handling.
*
*/
class FSEventsEventPublisher
: public EventPublisher<FSEventsSubscriptionContext, FSEventsEventContext> {
DECLARE_PUBLISHER("fsevents");
public:
void configure();
void tearDown();
// Entrypoint to the run loop
Status run();
// Callin for stopping the streams/run loop.
void end();
public:
/// FSEvents registers a client callback instead of using a select/poll loop.
static void Callback(ConstFSEventStreamRef fsevent_stream,
void* callback_info,
size_t num_events,
void* event_paths,
const FSEventStreamEventFlags fsevent_flags[],
const FSEventStreamEventId fsevent_ids[]);
public:
FSEventsEventPublisher() : EventPublisher() {
stream_started_ = false;
stream_ = nullptr;
run_loop_ = nullptr;
}
bool shouldFire(const FSEventsSubscriptionContextRef& mc,
const FSEventsEventContextRef& ec) const;
private:
// Restart the run loop.
void restart();
// Stop the stream and the run loop.
void stop();
// Cause the FSEvents to flush kernel-buffered events.
void flush(bool async = false);
private:
// Check if the stream (and run loop) are running.
bool isStreamRunning();
// Count the number of subscriptioned paths.
size_t numSubscriptionedPaths();
private:
FSEventStreamRef stream_;
bool stream_started_;
std::set<std::string> paths_;
private:
CFRunLoopRef run_loop_;
private:
friend class FSEventsTests;
FRIEND_TEST(FSEventsTests, test_register_event_pub);
FRIEND_TEST(FSEventsTests, test_fsevents_add_subscription_missing_path);
FRIEND_TEST(FSEventsTests, test_fsevents_add_subscription_success);
FRIEND_TEST(FSEventsTests, test_fsevents_run);
FRIEND_TEST(FSEventsTests, test_fsevents_fire_event);
FRIEND_TEST(FSEventsTests, test_fsevents_event_action);
};
}