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https://github.com/valitydev/osquery-1.git
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ce2ba6d9c8
The initialization of a logger plugin was confusing. The 'init' step was introduced to allow a daemon to buffer status events before a logger plugin is determined by external/remote configuration. The buffered statuses could then be transferred via a medium other than Glog (the default). To determine if Glog should continue to write statuses to the filesystem the 'init' method returned a Status. Logger plugins should now use a feature method override to select how status logs should be handled.
174 lines
5.6 KiB
C++
174 lines
5.6 KiB
C++
/*
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* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#include <exception>
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#include <osquery/filesystem.h>
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#include <osquery/flags.h>
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#include <osquery/logger.h>
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namespace fs = boost::filesystem;
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/**
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* This is the mode that Glog uses for logfiles.
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* Must be at the top level (i.e. outside of the `osquery` namespace).
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*/
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DECLARE_int32(logfile_mode);
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namespace osquery {
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FLAG(string,
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logger_path,
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"/var/log/osquery/",
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"Directory path for ERROR/WARN/INFO and results logging");
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/// Legacy, backward compatible "osquery_log_dir" CLI option.
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FLAG_ALIAS(std::string, osquery_log_dir, logger_path);
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FLAG(int32, logger_mode, 0640, "Decimal mode for log files (default '0640')");
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const std::string kFilesystemLoggerFilename = "osqueryd.results.log";
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const std::string kFilesystemLoggerSnapshots = "osqueryd.snapshots.log";
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class FilesystemLoggerPlugin : public LoggerPlugin {
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public:
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Status setUp() override;
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/// Log results (differential) to a distinct path.
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Status logString(const std::string& s) override;
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/// Log snapshot data to a distinct path.
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Status logSnapshot(const std::string& s) override;
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/**
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* @brief Initialize the logger plugin after osquery has begun.
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*
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* The filesystem logger plugin is somewhat unique, it is the only logger
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* that will return an error during initialization. This allows Glog to
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* write directly to files.
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*/
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void init(const std::string& name,
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const std::vector<StatusLogLine>& log) override;
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/// Write a status to Glog.
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Status logStatus(const std::vector<StatusLogLine>& log) override;
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private:
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/// The plugin-internal filesystem writer method.
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Status logStringToFile(const std::string& s,
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const std::string& filename,
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bool empty = false);
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private:
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/// The folder where Glog and the result/snapshot files are written.
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fs::path log_path_;
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/// Filesystem writer mutex.
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Mutex mutex_;
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private:
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FRIEND_TEST(FilesystemLoggerTests, test_filesystem_init);
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};
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REGISTER(FilesystemLoggerPlugin, "logger", "filesystem");
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Status FilesystemLoggerPlugin::setUp() {
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log_path_ = fs::path(FLAGS_logger_path);
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// Ensure that the Glog status logs use the same mode as our results log.
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// Glog 0.3.4 does not support a logfile mode.
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// FLAGS_logfile_mode = FLAGS_logger_mode;
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// Ensure that we create the results log here.
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return logStringToFile("", kFilesystemLoggerFilename, true);
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}
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Status FilesystemLoggerPlugin::logString(const std::string& s) {
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return logStringToFile(s, kFilesystemLoggerFilename);
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}
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Status FilesystemLoggerPlugin::logStringToFile(const std::string& s,
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const std::string& filename,
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bool empty) {
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WriteLock lock(mutex_);
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Status status;
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try {
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status = writeTextFile((log_path_ / filename).string(),
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(empty) ? "" : s + '\n',
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FLAGS_logger_mode,
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true);
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} catch (const std::exception& e) {
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return Status(1, e.what());
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}
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return status;
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}
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Status FilesystemLoggerPlugin::logStatus(
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const std::vector<StatusLogLine>& log) {
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for (const auto& item : log) {
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// Emit this intermediate log to the Glog filesystem logger.
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google::LogMessage(
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item.filename.c_str(), item.line, (google::LogSeverity)item.severity)
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.stream()
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<< item.message;
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}
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return Status(0, "OK");
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}
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Status FilesystemLoggerPlugin::logSnapshot(const std::string& s) {
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// Send the snapshot data to a separate filename.
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return logStringToFile(s, kFilesystemLoggerSnapshots);
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}
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void FilesystemLoggerPlugin::init(const std::string& name,
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const std::vector<StatusLogLine>& log) {
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// Stop the internal Glog facilities.
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google::ShutdownGoogleLogging();
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// The log dir is used for status logging and the filesystem results logs.
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if (isWritable(log_path_.string()).ok()) {
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FLAGS_log_dir = log_path_.string();
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FLAGS_logtostderr = false;
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} else {
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// If we cannot write logs to the filesystem, fallback to stderr.
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// The caller (flags/options) might 'also' be logging to stderr using
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// debug, verbose, etc.
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FLAGS_logtostderr = true;
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}
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// Restart the Glog facilities using the name `init` was provided.
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google::InitGoogleLogging(name.c_str());
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// We may violate Glog global object assumptions. So set names manually.
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auto basename = (log_path_ / name).string();
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google::SetLogDestination(google::INFO, (basename + ".INFO.").c_str());
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google::SetLogDestination(google::WARNING, (basename + ".WARNING.").c_str());
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google::SetLogDestination(google::ERROR, (basename + ".ERROR.").c_str());
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// Store settings for logging to stderr.
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bool log_to_stderr = FLAGS_logtostderr;
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bool also_log_to_stderr = FLAGS_alsologtostderr;
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int stderr_threshold = FLAGS_stderrthreshold;
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FLAGS_alsologtostderr = false;
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FLAGS_logtostderr = false;
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FLAGS_stderrthreshold = 5;
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// Now funnel the intermediate status logs provided to `init`.
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logStatus(log);
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// The filesystem logger cheats and uses Glog to log to the filesystem so
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// we can return failure here and stop the custom log sink.
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// Restore settings for logging to stderr.
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FLAGS_logtostderr = log_to_stderr;
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FLAGS_alsologtostderr = also_log_to_stderr;
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FLAGS_stderrthreshold = stderr_threshold;
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}
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}
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