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49 lines
1.3 KiB
CMake
49 lines
1.3 KiB
CMake
# - Try to find GFLAGS
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#
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# The following variables are optionally searched for defaults
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# GFLAGS_ROOT_DIR: Base directory where all GFLAGS components are found
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#
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# The following are set after configuration is done:
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# GFLAGS_FOUND
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# GFLAGS_INCLUDE_DIRS
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# GFLAGS_LIBRARIES
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# GFLAGS_LIBRARYRARY_DIRS
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include(FindPackageHandleStandardArgs)
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set(GFLAGS_ROOT_DIR "" CACHE PATH "Folder contains Gflags")
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# We are testing only a couple of files in the include directories
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if(WIN32)
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find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h
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PATHS ${GFLAGS_ROOT_DIR}/src/windows)
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else()
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find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h
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PATHS ${GFLAGS_ROOT_DIR})
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endif()
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if(MSVC)
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find_library(GFLAGS_LIBRARY_RELEASE
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NAMES libgflags
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PATHS ${GFLAGS_ROOT_DIR}
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PATH_SUFFIXES Release)
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find_library(GFLAGS_LIBRARY_DEBUG
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NAMES libgflags-debug
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PATHS ${GFLAGS_ROOT_DIR}
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PATH_SUFFIXES Debug)
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set(GFLAGS_LIBRARY optimized ${GFLAGS_LIBRARY_RELEASE} debug ${GFLAGS_LIBRARY_DEBUG})
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else()
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find_library(GFLAGS_LIBRARY gflags)
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endif()
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find_package_handle_standard_args(GFLAGS DEFAULT_MSG
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GFLAGS_INCLUDE_DIR GFLAGS_LIBRARY)
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if(GFLAGS_FOUND)
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set(GFLAGS_INCLUDE_DIRS ${GFLAGS_INCLUDE_DIR})
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set(GFLAGS_LIBRARIES ${GFLAGS_LIBRARY})
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endif()
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