osquery-1/osquery/sql/sqlite_util.h
2015-02-11 15:27:45 -08:00

161 lines
5.3 KiB
C++

/*
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <map>
#include <mutex>
#include <sqlite3.h>
#include <boost/thread/mutex.hpp>
#include <boost/noncopyable.hpp>
namespace osquery {
/**
* @brief An RAII wrapper around an `sqlite3` object.
*
* The SQLiteDBInstance is also "smart" in that it may unlock access to a
* managed `sqlite3` resource. If there's no contention then only a single
* database is needed during the life of an osquery tool.
*
* If there is resource contention (multiple threads want access to the SQLite
* abstraction layer), then the SQLiteDBManager will provide a transient
* SQLiteDBInstance.
*/
class SQLiteDBInstance {
public:
SQLiteDBInstance();
SQLiteDBInstance(sqlite3*& db);
~SQLiteDBInstance();
/**
* @brief Accessor to the internal `sqlite3` object, do not store references
* to the object within osquery code.
*/
sqlite3* db() { return db_; }
private:
bool primary_;
sqlite3* db_;
};
/**
* @brief osquery internal SQLite DB abstraction resource management.
*
* The SQLiteDBManager should be the ONLY method for accessing SQLite resources.
* The manager provides an abstraction to manage internal SQLite memory and
* resources as well as provide optimization around resource access.
*/
class SQLiteDBManager : private boost::noncopyable {
public:
static SQLiteDBManager& instance() {
static SQLiteDBManager instance;
return instance;
}
/**
* @brief Return a fully configured `sqlite3` database object wrapper.
*
* An osquery database is basically just a SQLite3 database with several
* virtual tables attached. This method is the main abstraction for accessing
* SQLite3 databases within osquery.
*
* A RAII wrapper around the `sqlite3` database will manage attaching tables
* and freeing resources when the instance (connection per-say) goes out of
* scope. Using the SQLiteDBManager will also try to optimize the number of
* `sqlite3` databases in use by managing a single global instance and
* returning resource-safe transient databases if there's access contention.
*
* Note: osquery::initOsquery must be called before calling `get` in order
* for virtual tables to be registered.
*
* @return a SQLiteDBInstance with all virtual tables attached.
*/
static SQLiteDBInstance get();
/// See `get` but always return a transient DB connection (for testing).
static SQLiteDBInstance getUnique();
/// When the primary SQLiteDBInstance is destructed it will unlock.
static void unlock();
protected:
SQLiteDBManager() : db_(nullptr), lock_(mutex_, boost::defer_lock) {}
SQLiteDBManager(SQLiteDBManager const&);
void operator=(SQLiteDBManager const&);
virtual ~SQLiteDBManager();
private:
/// Primary (managed) sqlite3 database.
sqlite3* db_;
/// Mutex and lock around sqlite3 access.
boost::mutex mutex_;
/// Mutex and lock around sqlite3 access.
boost::unique_lock<boost::mutex> lock_;
};
/**
* @brief A map of SQLite status codes to their corresponding message string
*
* Details of this map are defined at: http://www.sqlite.org/c3ref/c_abort.html
*/
extern const std::map<int, std::string> kSQLiteReturnCodes;
/// Internal (core) SQL implementation of the osquery query API.
Status queryInternal(const std::string& q, QueryData& results);
/**
* @brief Execute a query on a specific database
*
* If you need to use a different database, other than the osquery default,
* use this method and pass along a pointer to a SQLite3 database. This is
* useful for testing.
*
* @param q the query to execute
* @param results The QueryData struct to emit row on query success.
* @param db the SQLite3 database to execute query q against
*
* @return A status indicating SQL query results.
*/
Status queryInternal(const std::string& q, QueryData& results, sqlite3* db);
/// Internal (core) SQL implementation of the osquery getQueryColumns API.
Status getQueryColumnsInternal(const std::string& q, tables::TableColumns& columns);
/**
* @brief Analyze a query, providing information about the result columns
*
* This function asks SQLite to determine what the names and types are of the
* result columns of the provided query. Only table columns (not expressions or
* subqueries) can have their types determined. Types that are not determined
* are indicated with the string "UNKNOWN".
*
* @param q the query to analyze
* @param columns the vector to fill with column information
* @param db the SQLite3 database to perform the analysis on
*
* @return status indicating success or failure of the operation
*/
Status getQueryColumnsInternal(const std::string& q,
tables::TableColumns& columns,
sqlite3* db);
/**
* @brief Get a string representation of a SQLite return code
*/
std::string getStringForSQLiteReturnCode(int code);
// the callback for populating a std::vector<row> set of results. "argument"
// should be a non-const reference to a std::vector<row>
int queryDataCallback(void* argument, int argc, char* argv[], char* column[]);
}