osquery-1/osquery/sql/virtual_table.h

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/*
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
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#pragma once
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#include <osquery/tables.h>
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#include "osquery/sql/sqlite_util.h"
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namespace osquery {
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/**
* @brief osquery cursor object.
*
* Only used in the SQLite virtual table module methods.
*/
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struct BaseCursor {
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/// SQLite virtual table cursor.
sqlite3_vtab_cursor base;
/// Current cursor position.
int row;
};
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struct VirtualTableContent {
TableName name;
TableColumns columns;
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QueryData data;
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ConstraintSet constraints;
size_t n;
};
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/**
* @brief osquery virtual table object
*
* Only used in the SQLite virtual table module methods.
* This adds each table plugin class to the state tracking in SQLite.
*/
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struct VirtualTable {
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sqlite3_vtab base;
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VirtualTableContent *content;
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};
/// Attach a table plugin name to an in-memory SQLite database.
Status attachTableInternal(const std::string &name,
const std::string &statement,
sqlite3 *db);
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/// Detach (drop) a table.
Status detachTableInternal(const std::string &name, sqlite3 *db);
/// Attach all table plugins to an in-memory SQLite database.
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void attachVirtualTables(sqlite3 *db);
}