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* MMORCH-428: Export the Authorization struct This is needed so that code can check that the version of Authorization in the auto-generated code is the same as the version it is using. If the versions are not exactly the same then the lookup into the TypeMap will not work. * Add Rust as a supported language for client and server. Clarify that there are two Rust client implementations, and one Rust server implementation. * Percent-encode path and query parameters in client URLs Fixes #122 Also don't include a question mark at the end of the path when there are no query paramters. Fixes #121 * Rust2 client: add --host and --port parameters to example client. Allows the example command-line client to override the default host and port. * Extract default host and port from Swagger file. * Derive 'Eq' and 'Ord' on enums * Rust2: improve server code structure. server.rs (main.rs) - main entry point for binary; starts the web server and points it at the server code within the library. server_lib/mod.rs (lib.rs) - root of library; creates the server. server_lib/server.rs (server.rs) - actual server code The old server_lib/mod.rs is now server_lib/server.rs; server_lib/mod.rs is new. This structure is easy to map onto a server implementation; unfortunately we can't get it exactly right here because of the limitations of cargo's examples/ folder. * Rust2: Explain fully how to use the example code in your project. * Added plaintext support * Linting * MGJ Markups |
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server-generator | ||
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