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842ebbb2ae
This adds a new API client named DeviceClient to server/service, meant to consume device endpoints and be used from Fleet Desktop. Some of the logic to make requests and parse responses was very repetitive, so I introduced a private baseClient type and moved some of the logic of the existent Client there. Related to #5685 and #5697
88 lines
1.6 KiB
Go
88 lines
1.6 KiB
Go
package service
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import (
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"database/sql"
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"encoding/json"
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"errors"
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"io"
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)
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var (
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ErrUnauthenticated = errors.New("unauthenticated, or invalid token")
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ErrMissingLicense = errors.New("missing or invalid license")
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)
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type SetupAlreadyErr interface {
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SetupAlready() bool
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Error() string
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}
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type setupAlreadyErr struct{}
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func (e setupAlreadyErr) Error() string {
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return "Fleet has already been setup"
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}
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func (e setupAlreadyErr) SetupAlready() bool {
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return true
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}
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type NotSetupErr interface {
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NotSetup() bool
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Error() string
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}
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type notSetupErr struct{}
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func (e notSetupErr) Error() string {
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return "The Fleet instance is not set up yet"
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}
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func (e notSetupErr) NotSetup() bool {
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return true
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}
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type NotFoundErr interface {
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NotFound() bool
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Error() string
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}
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type notFoundErr struct{}
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func (e notFoundErr) Error() string {
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return "The resource was not found"
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}
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func (e notFoundErr) NotFound() bool {
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return true
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}
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// Implement Is so that errors.Is(err, sql.ErrNoRows) returns true for an
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// error of type *notFoundError, without having to wrap sql.ErrNoRows
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// explicitly.
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func (e notFoundErr) Is(other error) bool {
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return other == sql.ErrNoRows
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}
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type serverError struct {
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Message string `json:"message"`
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Errors []struct {
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Name string `json:"name"`
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Reason string `json:"reason"`
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} `json:"errors"`
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}
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func extractServerErrorText(body io.Reader) string {
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var serverErr serverError
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if err := json.NewDecoder(body).Decode(&serverErr); err != nil {
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return "unknown"
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}
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errText := serverErr.Message
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if len(serverErr.Errors) > 0 {
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errText += ": " + serverErr.Errors[0].Reason
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}
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return errText
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}
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