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3d27cb0899
* Update deploy-fleet-website.yml w/ @noahtalerman * Update deploy-fleet-website.yml
73 lines
2.8 KiB
YAML
73 lines
2.8 KiB
YAML
name: Deploy Fleet website
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on:
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push:
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branches: [ master ]
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jobs:
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build:
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if: ${{ github.repository == 'fleetdm/fleet' }}
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runs-on: ubuntu-latest
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strategy:
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matrix:
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node-version: [14.x]
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steps:
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- uses: actions/checkout@v2
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# Configure our access credentials for the Heroku CLI
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- uses: akhileshns/heroku-deploy@v3.6.8
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with:
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heroku_api_key: ${{secrets.HEROKU_API_TOKEN_FOR_BOT_USER}}
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heroku_app_name: "" # this has to be blank or it doesn't work
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heroku_email: ${{secrets.HEROKU_EMAIL_FOR_BOT_USER}}
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justlogin: true
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- run: heroku auth:whoami
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# Set the Node.js version
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- name: Use Node.js ${{ matrix.node-version }}
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uses: actions/setup-node@v1
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with:
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node-version: ${{ matrix.node-version }}
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# Now start building!
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# > …but first, get a little crazy for a sec and delete the top-level package.json file
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# > i.e. the one used by the Fleet server. This is because require() in node will go
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# > hunting in ancestral directories for missing dependencies, and since some of the
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# > bundled transpiler tasks sniff for package availability using require(), this trips
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# > up when it encounters another Node universe in the parent directory.
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- run: rm -rf package.json package-lock.json node_modules/
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# > Turns out there's a similar issue with how eslint plugins are looked up, so we
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# > delete the top level .eslintrc file too.
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- run: rm -f .eslintrc.js
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# Get dependencies (including dev deps)
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- run: cd website/ && npm install
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# Run sanity checks
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- run: cd website/ && npm test
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# Compile assets
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- run: cd website/ && npm run build-for-prod
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# Commit newly-built assets locally so we can push them to Heroku below.
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# (This commit will never be pushed to GitHub- only to Heroku.)
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# > The local config flags make this work in GitHub's environment.
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- run: git add website/.www
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- run: git -c "user.name=Fleetwood" -c "user.email=github@example.com" commit -am 'AUTOMATED COMMIT - Deployed the latest, including modified HTML layouts and .sailsrc file that reference minified assets.'
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# Configure the Heroku app we'll be deploying to
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- run: heroku git:remote -a production-fleetdm-website
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- run: git remote -v
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# Deploy to Heroku (by pushing)
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# > Since a shallow clone was grabbed, we have to "unshallow" it before forcepushing.
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- run: echo "Unshallowing local repository…"
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- run: git fetch --prune --unshallow
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- run: echo "Deploying branch '${GITHUB_REF##*/}' to Heroku…"
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- run: git push heroku +${GITHUB_REF##*/}:master
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- name: 🌐 https://fleetdm.com
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run: echo '' && echo '--' && echo 'OK, done. It should be live momentarily.' && echo '(if you get impatient, check the Heroku dashboard for status)' && echo && echo ' 🌐–• https://fleetdm.com'
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