fleet/frontend/kolide
2020-07-21 14:05:46 -07:00
..
entities Clean up and comments before merge. 2020-07-21 14:05:46 -07:00
base.js Add ability to prefix Fleet URLs (#2112) 2019-10-16 16:40:45 -07:00
endpoints.js Add ability to disable live queries (#2167) 2020-01-13 16:53:04 -08:00
helpers.js Clean up and comments before merge. 2020-07-21 14:05:46 -07:00
helpers.tests.js Implement pagination of hosts in the web UI 2020-07-21 14:05:46 -07:00
index.js Add warning in query UI when Redis fails (#2086) 2019-08-13 09:42:58 -07:00
index.tests.js Refactor API client (#1335) 2017-03-02 17:07:01 -05:00
README.md Add Front-end Documentation (#1373) 2017-03-10 17:13:29 -05:00
request.js Refactor API client (#1335) 2017-03-02 17:07:01 -05:00
status.js Add ability to disable live queries (#2167) 2020-01-13 16:53:04 -08:00
websockets.js Refactor API client (#1335) 2017-03-02 17:07:01 -05:00

Kolide API Client

The Kolide API Client is used for communicating with the Kolide API. Kolide has a number of entities (hosts, labels, packs, queries, users, etc), all of which have CRUD methods to perform on a specific entity or collection of entities.

Entities are assigned to the API Client in the constructor function. Each entity's methods can be found in the /frontend/kolide/entities directory.

The CRUD methods that are typically implemented in the API client are as follows:

create

  • The create method is used for creating a new entity. The input parameter is typically an object containing the attributes for the new entity.

destroy

  • The destroy method is used for deleting an entity. Then input parameter is typically the entity to be deleted.

load

  • The load method is used for loading a single entity. The input parameter is typically the id of the entity to load.

loadAll

  • The loadAll method is used for loading all of the entities.

update

  • The update method is used to update an entity. The input parameters are typically the entity being updated and an object with the updated attributes.