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https://github.com/empayre/fleet.git
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45f6a74740
Previously a Go package attempting to import Fleet packages would run into an error like "server/kolide/emails.go:93:23: undefined: Asset". This commit refactors bindata asset handling to allow importing Fleet as a library without changing the typical developer experience.
48 lines
918 B
Go
48 lines
918 B
Go
package mail
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import (
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"bytes"
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"html/template"
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)
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type ChangeEmailMailer struct {
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BaseURL template.URL
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AssetURL template.URL
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Token string
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}
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func (cem *ChangeEmailMailer) Message() ([]byte, error) {
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t, err := getTemplate("server/mail/templates/change_email_confirmation.html")
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if err != nil {
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return nil, err
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}
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var msg bytes.Buffer
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err = t.Execute(&msg, cem)
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if err != nil {
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return nil, err
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}
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return msg.Bytes(), nil
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}
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type PasswordResetMailer struct {
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// Base URL to use for Fleet endpoints
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BaseURL template.URL
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// URL for loading image assets
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AssetURL template.URL
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// Token password reset token
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Token string
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}
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func (r PasswordResetMailer) Message() ([]byte, error) {
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t, err := getTemplate("server/mail/templates/password_reset.html")
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if err != nil {
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return nil, err
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}
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var msg bytes.Buffer
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if err = t.Execute(&msg, r); err != nil {
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return nil, err
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}
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return msg.Bytes(), nil
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}
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