fleet/server/service/client_setup.go

61 lines
1.4 KiB
Go

package service
import (
"encoding/json"
"fmt"
"net/http"
"github.com/fleetdm/fleet/v4/server/fleet"
)
// Setup attempts to setup the current Fleet instance. If setup is successful,
// an auth token is returned.
func (c *Client) Setup(email, name, password, org string) (string, error) {
params := setupRequest{
Admin: &fleet.UserPayload{
Email: &email,
Name: &name,
Password: &password,
},
OrgInfo: &fleet.OrgInfo{
OrgName: org,
},
ServerURL: &c.addr,
}
response, err := c.Do("POST", "/api/v1/setup", "", params)
if err != nil {
return "", fmt.Errorf("POST /api/v1/setup: %w", err)
}
defer response.Body.Close()
// If setup has already been completed, Fleet will not serve the setup
// route, which will cause the request to 404
if response.StatusCode == http.StatusNotFound {
return "", setupAlreadyErr{}
}
if response.StatusCode != http.StatusOK {
return "", fmt.Errorf(
"setup received status %d %s",
response.StatusCode,
extractServerErrorText(response.Body),
)
}
if response.StatusCode != http.StatusOK {
return "", fmt.Errorf("setup got HTTP %d, expected 200", response.StatusCode)
}
var responseBody setupResponse
err = json.NewDecoder(response.Body).Decode(&responseBody)
if err != nil {
return "", fmt.Errorf("decode setup response: %w", err)
}
if responseBody.Err != nil {
return "", fmt.Errorf("setup: %s", responseBody.Err)
}
return *responseBody.Token, nil
}