* API client utility
* moves test helpers to the test directory
* Utility to namespace local storage keys
* LoginSuccessfulPage component
* Check icon
* adds auth to redux state
* successful form submission
* Allow tests to load dummy SVG static images & test fixes
* No more hard deletes
* scaffolding for password reset endpoint
* Ensure password reset state is accounted for in VC checks
* password reset endpoints and data structures
* ability to change password with reset token
* smtp server connection pool management
* stubbing out the sending of the email
* adding mailhog via docker
* HTML emails with confgurable host name
* fixing typo in the comments
* Fixing merge which undid DatabaseError replacement
* documentation in the readme
* webpack shortcut for components
* removing a sneaky merge line that snuck in
* temporary email content api
* tests for password reset flow
* fixing go vet
* comments and making all db use `&value` rather than `reference`
* more correct usage of the errors library and moving email sending to it's own method
* using the wrong error
* fixing email mock object error
* less incorrect error usage
* rebasing and merging
* http constants for status code
* using ParseAndValidateJSON instead of BindJSON
* validate instead of binding in struct tags
* NewFromError instead of New
* Add sensible React base to the app for frontend
This PR attempts to "reactify" Kolide and provide a sane development environment
that a front-end engineer would probably expect.
This PR accomplishes by doing the following:
1. Reorganizes the app into a `server/` and `client/` folders to keep golang
logic separated from react logic.
2. Adds an "asset pipeline" via webpack which knows how to build a js
and css bundle.
3. Packages up all static assets in a go-bindata file so that the binary
remains portable without external file dependencies.
1. Add a Makefile with several targets that will be common in everyday
development. For example, we have `serve` target which spins up a nodejs
reverse proxy on port 8081 which then watches for changed files, automatically
rebuilds the app, and hot loads the new JS/CSS in.
**Note:** Please use `make` to build the app, not `go build` as there are
now several things that need to be orchestrated beyond the go code to build the app.
* Create build if it doesn't exist, and use `go get`
* Improve README to reflect new dev workflow
* Document css vars and funcs and use alias paths
* makefile and structure modifications