This PR separates the table migrations from the data population migrations. Table migrations run before data migrations.
Now, we have the ability to create the database tables without populating them with data. This can be useful for running "unit" tests against a MySQL store that doesn't have any pre-populated data. When performing real migrations, or for more "integration" style testing, the data migrations can also be executed.
Note there are some special cases that must be observed with these migrations, and the README is updated to reflect those.
Removed Gorm, replaced it with Sqlx
* Added SQL bundling command to Makfile
* Using go-kit logger
* Added soft delete capability
* Changed SearchLabel to accept a variadic param for optional omit list
instead of array
* Gorm removed
* Refactor table structures to use CURRENT_TIMESTAMP mysql function
* Moved Inmem datastore into it's own package
* Updated README
* Implemented code review suggestions from @zwass
* Removed reference to Gorm from glide.yaml
Often when I'm building, I'll do the following:
```
make generate
make build
./build/kolide.exe serve --dev
```
It would be nicer if I could just use make to run the dev server instead
of having to type out the full path every time:
```
make generate
make build
make run
```
* No more hard deletes
* scaffolding for password reset endpoint
* Ensure password reset state is accounted for in VC checks
* password reset endpoints and data structures
* ability to change password with reset token
* smtp server connection pool management
* stubbing out the sending of the email
* adding mailhog via docker
* HTML emails with confgurable host name
* fixing typo in the comments
* Fixing merge which undid DatabaseError replacement
* documentation in the readme
* webpack shortcut for components
* removing a sneaky merge line that snuck in
* temporary email content api
* tests for password reset flow
* fixing go vet
* comments and making all db use `&value` rather than `reference`
* more correct usage of the errors library and moving email sending to it's own method
* using the wrong error
* fixing email mock object error
* less incorrect error usage
* rebasing and merging
* http constants for status code
* using ParseAndValidateJSON instead of BindJSON
* validate instead of binding in struct tags
* NewFromError instead of New
* Add sensible React base to the app for frontend
This PR attempts to "reactify" Kolide and provide a sane development environment
that a front-end engineer would probably expect.
This PR accomplishes by doing the following:
1. Reorganizes the app into a `server/` and `client/` folders to keep golang
logic separated from react logic.
2. Adds an "asset pipeline" via webpack which knows how to build a js
and css bundle.
3. Packages up all static assets in a go-bindata file so that the binary
remains portable without external file dependencies.
1. Add a Makefile with several targets that will be common in everyday
development. For example, we have `serve` target which spins up a nodejs
reverse proxy on port 8081 which then watches for changed files, automatically
rebuilds the app, and hot loads the new JS/CSS in.
**Note:** Please use `make` to build the app, not `go build` as there are
now several things that need to be orchestrated beyond the go code to build the app.
* Create build if it doesn't exist, and use `go get`
* Improve README to reflect new dev workflow
* Document css vars and funcs and use alias paths
* makefile and structure modifications
This commit adds both a Dockerfile and updates the docker-compose.yml with local mounting so that you can standup a consistent dev environment. Please view the project README for more information.