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Bug prioritization order (#13935)
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Product Managers prioritize all potential product improvements worked on by Fleeties. Anyone (Fleeties, customers, and community members) are invited to suggest improvements. See [the intake section](#intake) for more information on how Fleet's product team intakes new feature requests.
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## Prioritizing bugs
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Bugs are always prioritized. (Fleet takes quality and stability [very seriously](https://fleetdm.com/handbook/company/why-this-way#why-spend-so-much-energy-responding-to-every-potential-production-incident).)
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Bugs are always prioritized. (Fleet takes quality and stability [very seriously](https://fleetdm.com/handbook/company/why-this-way#why-spend-so-much-energy-responding-to-every-potential-production-incident).) Bugs should be prioritized in the following order:
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1. Quality: product does what it's supposed to (what is documented).
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2. Common-sense user criticality: If no one can load any page, that's obviously important.
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3. Age of bugs: Long-open bugs are open wounds bleeding quality out of the product. They must be closed quickly.
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4. Customer criticality: How important it is to a customer use case.
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If a bug is unreleased or [critical](https://fleetdm.com/handbook/engineering#critical-bugs), it is addressed in the current sprint. Otherwise, it may be prioritized and estimated for the next sprint. If a bug [requires drafting](https://fleetdm.com/handbook/engineering#in-product-drafting-as-needed) to determine the expected functionality, the bug should undergo [expedited drafting](#expedited-drafting).
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